Sep 4, 2003, 12:36 PM | |
Water and Lights
Is it just me. . .
. . .or is having water and ambient lighting in the same level rather. . .well. . . Impossible? I tried triggering water in this Race level I'm working on, so, you know. . .part of the race would be swimming. However, once the water was triggered, the ambient lighting I'd previously set vanished. Completely. The stage was back to being very brightly lit. |
Sep 4, 2003, 12:43 PM | ||
Quote:
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GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. <i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds. |
Sep 4, 2003, 12:47 PM | |
I think I have an alternate solution, actually. I'll just trigger the water away after the swimming area, and trigger it back just before said area. That should work for my needs.
Edit: . . .okay. How do I get rid of water entirely for that level? ~_~;
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I am not that hard to find... if you know where to look. -=( https://jolikmc.tumblr.com )=- Last edited by Jo Li KMC; Sep 4, 2003 at 01:25 PM. |
Sep 4, 2003, 01:54 PM | |
As far as I know, you can not get rid of water once it has been triggered, nor can you use ambient lighting. Sorry.
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Sep 4, 2003, 02:09 PM | |
*gets rid of the water* Slag. . .
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I am not that hard to find... if you know where to look. -=( https://jolikmc.tumblr.com )=- |
Sep 5, 2003, 12:14 PM | ||
Quote:
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<BR> Douglas Adams! <BR> 42! <BR> Fnord! |
Sep 5, 2003, 01:13 PM | |
Yes, but it'll still be in the level.
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Sep 6, 2003, 11:36 AM | ||
Quote:
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<BR> Douglas Adams! <BR> 42! <BR> Fnord! |
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