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When you press this, a window will pop-up. Here you can choose what "tile-type" the tile your cursor is at will be. There are three tile-types:
(blah)
Translucent - The name says it. The tile will be transparent, so you can see things (events, the background, the player) through it. Usually used for waters, sucker tubes and a special background effect: when you use a "translucent" tile on the layer 8 background layer, all movement will leave a short trace which looks rather nice. The background shouldn't use the 3D-textured effect though, it won't work then.
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