Quote:
Originally Posted by Risp
It's another thing you'd only use once in a level. Not really worth taking up a dozen tiles to animate.
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Actually, Risp, it'd make up for a nice replacement of keys in a tileset.
I mean, you must open a door with the sword and theres a stone nearby. You get the sword, get back, crash a crate (which fell from somewhere) and a sword appears in the stone.
Quote:
Originally Posted by Risp
At the moment the tiles look to be made of some sort of highly polished obsidian.
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Which is what I wanted to achieve anyway.
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