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Originally Posted by LittleFreak
Let's say Mike's Invasion of Deserto pack would have not very much eyecandy - just enough to make it look ok, but the awesome gameplay would still be awesome.
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But without eyecandy the gameplay wouldn't feel as awesome as it was.
Quote:
Originally Posted by Fawriel
Also, you could have a level using only about 2 colors and perhaps 3 different hues for each, and it wouldn't exactly be colorful, but if pulled off well, it can still look perfectly fine in its simplicity.
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That sounds like a neat concept for a level, actually. Also, when used together with multiple translucency effects, such a level would look great, and would be scored better in everyone's rankings since it would look good while it would be extremely simple.
(split this discussion into a separate thread?)
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