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cooba

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Joined: Jan 2004

Posts: 7,823

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Nov 23, 2007, 08:30 AM
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Quote:
Originally Posted by DoubleGJ View Post
Back when I was 6 or so, I filled a whole around 200 page A4 notebook with a simplistic (a stickman walking on straight lines and fighting evil man-eating plants)
Hah. This explains quite a few things :)

And well, it looks like I'm not the only one who had drawn entire game designs on paper. What's even better, my last (and apparently the biggest) one was inspired by JJ2 (I was using 640x480 and couldn't use JCS :D ), which includes the custom levels included in the TSF release. Half of the environments were grandly "derived" from JJ2 - I had levels which took place in an english colony(!), a grassland planet with purple mushrooms(!), a laboratory(!), and a rabbit land with big carrots(!!), which I used for the last two levels (Carrot Cream Clone had impressed me quite a lot). I even remembered to use different tile colors for each level and to use alliteration in the names. I was amazing. :(

I'm more happy with the enemy designs I made up, though. I was a little disappointed with JJ2's scarce variety of those, and wanted to have a little more fun with turtles (yes, I used turtles as the basic enemy). I remember that I made a variation of the Normal Turtle with a lantern mounted on its shell, so that he could be used in the 'Colonius' levels. There were even day/night versions with the lantern respectively lit on/off. Cute )=