Chain Mapping (aka Let's Make a Level)
It's something I half-nicked from the Quake design community (if anyone from you guys reads this, go easy on me :( SM32 inspired this btw). The general idea is that a group of people creates small bits of a level, which then are put together into one coherent level (which warrants modifying the level sections).
More in-depth information
Anyone up to it?
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