Thread: LMAP
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cooba

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Joined: Jan 2004

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Dec 21, 2011, 06:13 AM
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Suppose you could have the player collect a new ammo type every level, and require all of them to destroy the barrier between the hub and the final level.

Also, I think it would be more interesting to keep it on Carrotus because you don't need to ever use the Carrotus tileset itself. (The reason there are no carrots is because Devan is evil and destroyed them all.)