I have experienced this with the CDF Server a few times.
Specifically when a remote admin kicks themselves, the server (player 1) will crash within seconds. No AV, just a regular AppCrash with plus.dll as the responsible module.
While there’s obviously no use case for self-kicking and therefore no need to prioritize a fix, I still like to recommend at least a failsafe that prevents self-kicking altogether.
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