| Jan 10, 2021, 03:40 PM | |
| 
				
				Kick command causes player 1 to flood
			 
		  
			
			Hello, I don't know if this has been addressed before, but when someone gets kicked from a server, the host (Player 1) will flood the chat with empty messages. This causes the server to crash sometimes. I have tried this on a server with no active mutators or j2as. Tried with spam kicking enabled and disabled. Same results. 
				__________________ Last edited by ShakerNL; Jan 11, 2021 at 12:22 AM. | 
| Jan 11, 2021, 07:46 AM | |
| 
		  
			
			Thanks for the report. First time I hear about it. Note: to reproduce this bug, the kick has to come from a remote admin, not the host. 
				__________________ I am an official JJ2+ programmer and this has been an official JJ2+ statement. |||||||||||||||||||||||||||||||||||||||||||||||||| | 
| Jan 11, 2021, 03:45 PM | |
| 
		  
			
			I've not heard about this before either, but nor am I able to reproduce it. I tried hosting in both 1.23 and 1.24, both listed and delisted, having a client logged into the AllAccess group kick another client. No spam appeared in the game or chatlog that I could see.
		 | 
| Jan 11, 2021, 03:59 PM | |
| 
		  
			
			Hmm, you're right. The only way I found to reproduce it so far is when a client kicks themselves specifically. It's probably more nuanced than that though.
		 
				__________________ I am an official JJ2+ programmer and this has been an official JJ2+ statement. |||||||||||||||||||||||||||||||||||||||||||||||||| | 
| Jan 15, 2021, 05:44 AM | |
| 
		  
			
			I have experienced this with the CDF Server a few times. Specifically when a remote admin kicks themselves, the server (player 1) will crash within seconds. No AV, just a regular AppCrash with plus.dll as the responsible module. While there’s obviously no use case for self-kicking and therefore no need to prioritize a fix, I still like to recommend at least a failsafe that prevents self-kicking altogether. 
				__________________ Add SlazRabbit on Xbox Live if you want to play some GoW1/2/3/J. Jazz Jackrabbit 2 Forever!! Civilian Defence Force - Jazz2 Visual Fantasers  | 
| Jan 16, 2021, 07:01 PM | |
| 
		  
			
			It happened when I kicked a client as the server as well.
		 
				__________________ | 
| Oct 6, 2021, 02:29 PM | |
| 
		  
			
			I've fixed this for 5.10 in the case of a client kicking themselves. However... I can't figure out how to reproduce this variant, so I'm leaving this thread open in hopes people will chime in with more details. | 
|  | 
| Tags | 
| kick | 
  		«
  			Previous Thread
  			|
  			Next Thread
  		»
  	
  
  
  
  
  
  
  
  
  
  
  
  | Thread Tools | |
| 
 | 
 | 
All times are GMT -8. The time now is 11:10 AM.
		Jazz2Online © 1999-INFINITY (Site Credits). Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats. Powered by vBulletin® Copyright ©2000 - 2025, Jelsoft Enterprises Ltd. 
Original site design by Ovi Demetrian. DrJones is the puppet master. Eat your lima beans, Johnny.


 
    	    
    		  
    		  
    		  
    		






 
  
 