Way back in 1.21, JJ2’s network code was edited so that servers and clients would update player positions to each other less frequently. However, most of us are not using 56K modems anymore. As such, there’s an experimental new JJ2+ build that allows more frequent update speeds. There are two commands:
/pxiserver sets how often the server tells clients where other players are. In theory, this should have limited effect on gameplay (except for melee attacks), but lower numbers should make the game visually smoother for clients.
/pxiclient sets how often you, a client, tell the server where you are. In theory, lower numbers should mean the server has a more accurate idea of where you are, for purposes of determining whether other players’ bullets hit you.
The hope of this release is to find the best values for each command. JJ2 players vary greatly in their locations around the world, so this will take some doing.
For full details, see SJ’s informative post on the subject. Because this code is experimental, if you are using this version of plus.dll, you will only be able to join other servers using this exact version of plus.dll.
- 1w 2d ago
- 2 comments