I really like the tileset and the level! It works well as a battle level because all parts are recognisable enough for such a small level so you can easily navigate through it. Great for a 1v1 or maybe 3 players even.
It's also really cool to see how you setup the water surface part below the main part. I tried to figure it out in the .j2l file with MLLE and saw the wave layers. I didn't know this was possible yet! And the level has enough nice looking details (eye candy). I also like the color scheme and atmosphere, in combination with the sinister music.
I also really like the background, the starry night with gothic/fantasy/medieval castle & towers and the moving clouds below them, it really adds to the mystical vibe.
It's not really missing anything, but the angel script is quite simple, I imagine you could add something creative with it to make it a 10. But it's only a 0.5 point deduction (the least amount I can deduct is 0.5) because this level doesn't need it. But on the other hand; if this level is hosted on a server with lots of mutators the angel script might cause conflict so you gotta be careful with that. In that case it's safer to keep it simple like you did.