With the covid-19 lockdowns and people staying home, thing’s get a bit more creative.
but on reddit we stumbled on a “big fan” (DaniellesGivesHugs) that order herself some costum Jazz Jackrabbit mugs!
So did you do anything nifty Jazz Jackrabbit related these days? If so let us know below!
Hello! I’ve added papercraft templates for Spaz and Eva Earlong, so please feel free to download them.
JDC will be back on June 6th! But is it the same JDC as we all know and love??
Hop in here to read the official announcement, and get ready!
Hi everyone, I’m from another neighborhood on the internet, the papercraft corner. I’ve just released a template for a paper model of Jazz that anyone can print and build. This seemed like the right place to share it so those who care will find it. :)
(I looked around for rules on posting, but didn’t see any, so I hope linking is ok.)This was posted on RabbitJournal on May 14th 2020. You can post, too!
A month or so ago Dutch financial newspaper FD published a profile of Arjan Brussee, programmer of both Jazz games (and many other games). It’s in Dutch, and only spends a few sentences on the Jazz Jackrabbit games, but you may nevertheless find it an interesting read (Google Translate does a decent job with it). It also stars Michiel Ouwehand/van der Leeuw, who also worked on Jazz Jackrabbit 2. This is an amusing quote from him about Brussee’s work on later games:
Van der Leeuw: “The code he made was so rancid that we spent years replacing it.” Van der Leeuw nevertheless speaks with appreciation about Brussee’s contributions. “‘Can’t’ doesn’t exist for Arjan. Even if he doesn’t understand something, he dares to step in and ask stupid questions.”
The article is behind a login wall, but you can register for free.
After spending a day as a command-line application, the Jazz2Online front page is now back to its regular multimedia visage. Did you find all the commands? You can still access the interface via the floppy button in the bottom right corner of the front page. I hope you enjoyed this little diversion! -Stijn
Source: assorted JCF threads
The bash may be over, but there are still plenty of excuses to make new levels for Jazz 2! Let’s take a look. (All descriptions below are abbreviated: please click the contest links for the full lists of rules.)
Assault the Base Contest
Deadline: One week after the tenth entry
Prize: $20 per level entered
Make an assault level (either one-sided or double-sided) with at least five objectives.
Lori is a contest
Deadline: One week after the first entry
Prize: $5 per person who entered, plus Steam keys for Dust: An Elysian Tale and Outlast
Make a level somehow connected to Lori.
Single Screen 4 Contest
Deadline: May 17th
Create a level either 25×19 tiles or 50×38 tiles in size.
The 22nd Anniversary Bash is due to begin tonight at 18:00 GMT+1! It’s going to be one hell of an epic party! Whether you’re a seasoned JJ2 veteran, a casual player or something in-between, a good time is sure to be had by all! :)
Anniversary Bash 22 is getting closer and closer… it’s this coming weekend, starting April 10th! Because so much of the world is on lockdown these days for pandemic reasons, it seems like a good idea to ask if people would like the bash this year to last longer than the usual four days. You can cast your vote in the new J2O poll in the bottom right of the front page.
As a reminder, the Anniversary Bash is an annual event celebrating the full release of Jazz Jackrabbit 2, where a dedicated multiplayer server is run for a few days with a pre-prepared levellist of Battle and CTF levels. Read this JCF thread for more details! If you want to submit any new Battle or CTF levels to be played in the bash, you have until Wednesday!
Also this was a bad time for news because we want to make sure people hear about the bash, but as a followup to last month’s list of games made by community members: now happygreenfrog‘s game Xenogunner is available on Steam!
Also, here are the results from the previous poll! It looks like fighting Devan is not nearly as popular as fighting another rabbit, or even a weird teleporting hedgehog ninja from the nth dimension.
|Diamondus (secret level turtle)||4 votes (14%)|
|Medivo (flying pod)||3 votes (11%)|
|Orbitus (ostrich)||1 vote (3%)|
|Megairbase (tank)||2 votes (7%)|
|Jungrock (green lizard)||1 vote (3%)|
|Dreempipes (owl)||2 votes (7%)|
|Battleships (CPUs)||0 vote (0%)|
|Battleships (giant rabbit)||10 votes (37%)|
|Muckamok (Zoonik)||3 votes (11%)|
|Deckstar (machine)||1 vote (3%)|
|Lagunicus (orb)||0 vote (0%)|
|Total votes: 27|
For years, it’s been assumed that Jazz Jackrabbit 1 was always intended to be a cartoony, child-friendly affair. But a new prototype build has just been discovered calling that into question. The build appears to have been designed for international release, while the version we are all familiar with was censored/localized for the American market.
Major differences in the localization process apparently included the removal of excess gore, greater adherence to copyright laws, removing Devan Shell’s pimp imagery, and the jettisoning of a subplot revolving around Eva Earlong being 12 years old but participating in a swimsuit competition.
Later developments in the Jazz Jackrabbit series, particularly the iOS stick shooter demo, now retroactively make more sense.
This prototype build was discovered on Google Stadia, where it has technically been playable since November, but today was the first time anyone tried out the service.
Eat your lima beans, Johnny.