A few tentative changes:
- Virtues ~ Wraith
- The Lost Battle Game ~ IC
- Dusky Siegeness ~ P4ul
- Beneath the XLM Castle ~ Dx
- Forest War ~ Danyjel
- Golradir ~ Cmdr Dats
- Buccaneer Bay ~ Lark
- The Relics of Minoria's Temple ~ Nick PoL
- Battle in Treasure C ~ Elliot
- Tube Dreams ~ Snooze
- 15 Second Rush ~ BlurredD
- Jagged Ectoplasm ~ Lark
- Gold Rush Mountains ~ White Rabbit
- Tall Towers ~ EvilMonkey/Akukitsune
- The Underground ~ FireSworD
- Shock Station ~ Blackraptor
- Spider Swamp ~ defalcon
- A Lighty Xmas (lava edition) ~ Dx
- Wooden Wonders ~ Satan/Sacrush
- Non-Typical Battle ~ FireSworD
And the CTF list:
- Charnel Keep ~ Blackraptor
Glowing Poison ~ EvilMike African Lowlands ~ Snooze
- Pie ROCKS! ~ Satan/Sacrush
- Lava Domain ~ Superjazz/Vivando
- Pinball Arena 2k5 ~ Blackraptor
- Cactus Jazz v2 ~ Gizmaluke (not 100% sure if in, to be tackled later)
- Whantil ~ Lark
- The Gallery ~ Superjazz/Vivando
- Myriadus ~ Lark
- Tigris Caves ~ ChippieBW
- Lava Lagoon ~ Sciz CT
- Rather Useless CTF ~ Stijn/Unhit
- Eternal Gardens ~ ChippieBW
Cave Connection ~ Chiyu Radioactive Soup ~ BlurredD
- Aztec Gold ~ Blackraptor
- Santranigus V ~ White Rabbit
- Carrotus Square ~ FQuist
- Demonic Home ~ Satan/Sacrush
- Electric Danger ~ Yaxo
- Sanctuary ~ CelL
As I guessed, the CTF list was painfully easier to assemble than the Battle one. And here we come to a paradox: The community excels in making team based levels and gametypes, but when it comes to play in public servers (like the Bash) they'd rather play in Battle rather than CTF. Witness the logic
Last edited by cooba; Mar 29, 2006 at 06:09 AM.
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