Quote:
Originally Posted by Uniacke1
BTW, here are the lev names (although you probably figgered it out long ago)
|
I'm trying to avoid copyright infringement in this project by only using data from the original data files. As DD said, the episode names are in jazz.exe. I figured they would be in different locations in each of the different versions (not to mention the patched versions), so I did not try to read them.
Quote:
Originally Posted by Ice M A N
Anyway: Music in OSX port = a done deal.
|
You are the M A N, if you'll forgive the pun.
Quote:
Originally Posted by MetaFox
GPF has ported OpenJazz to the Sega Dreamcast
|
Wow. Tell Troy/GPF I said thanks. *integrates code*
Quote:
Originally Posted by UNKNOWNFILE
Rule: Use FMod. It is less sux than modplug.
|
Fmod doesn't play PSMs.
On the subject of menu music, I'll add that in the next release. If you can't wait that long, do the following in menu.c:
Add loadMusic("menusng.psm"); to loadMenu(),
Add freeMusic(); to freeMenu()
Add loadMusic("menusng.psm"); to newGameDifficultyMenuLoop() before loadNextLevel() is called
Add freeMusic(); to newGameDifficultyMenuLoop() after levelLoop() is called
That should work, but I'm on a soundless computer now so I can't test it.
Quote:
Originally Posted by TaZaR
By the way, the "cracking" sounds with the music are my computer's bugs, or the openjazz's?
|
That happens when the audio data isn't being processed fast enough. I got it to work on my old computer by reducing settings.mFrequency (sound.c, line 92) and audioSpec.freq (sound.c, line 109). The problem returned when I ran it on my newer, much faster computer, so I'm going to have to find a better fix.
Quote:
Originally Posted by aegis
BASS!
|
Again, no PSM support.
Quote:
Originally Posted by jmetal88
Wow... I've been taking a rather extended break from the porting (due to me needing to know more about coding before being able to go on), and today I find out someone else has already ported it to the 2x... Guess that saves me a lot of work...
|
Really? Don't suppose you could give me more details, because nobody's told me. Google reveals rumours of a Nintendo DS port, too.
Perhaps I should have added my e-mail address to the website...