Anniversary Bash 15
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Perhaps a tad early, but it might be a good idea to discuss organization, levels etc early on.
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The 15th anniversary of the entire community is in half a year, and unless some small miracle happens (for the past several months the level design scene has been at its lowest yet) the lists are going to be abysmal. Not to mention the terrible attendance in this year's bash.
What should we do to make the 15th a bang and not a whimper?
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