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Dec 13, 2017, 09:44 AM
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This thread's been quiet. How's everybody doing?

I finally got started on level 1, not a lot of done yet but I like how's it turning out:



While doing some scripting, I've also found an old idea of mine where collecting gems gives you rewards. For example:
  • get X red gems for a full heal
  • get Y green gems for an extra heart
  • get Z blue gems for an extra life
I've already got this coded and tutorialised in my level and I think it could work well as a pack-wide feature (provided we make gems carry on between levels).

What does everybody think?