Thread: LMAT (August)
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cooba cooba's Avatar

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Nov 17, 2005, 05:24 AM
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Meh... I just checked the palette in blur's bitmaps and didn't find any oddities. Whatever palette events blur wanted to work will do well, the textured background also will work, no stupid errors like using 0-15 entries...

EDIT: Apparently, I didn't notice any errors after I compiled the tileset, either.