| Name | Author | Game Mode | Rating | |||||
|---|---|---|---|---|---|---|---|---|
| Espresso City | snzspeed | Battle | N/A | |||||
const bool MLLESetupSuccessful = MLLE::Setup(array<MLLEWeaponApply@> = {null, null, se::FireworkMLLEWrapper(), null, null, null, ArcaneWeapons::FusionCannon::Weapon(), SzmolWeaponPack::DischargeGun::Weapon(), null}); ///@MLLE-Generated
#include "MLLE-Include-1.8w.asc" ///@MLLE-Generated
#pragma require "mlespresso1-MLLE-Data-2.j2l" ///@MLLE-Generated
#pragma require "mlespresso1-MLLE-Data-1.j2l" ///@MLLE-Generated
#pragma require "snzpresso.j2t" ///@MLLE-Generated
#pragma require "MEZ03snz.j2t" ///@MLLE-Generated
#pragma require "WarTornJ.j2t" ///@MLLE-Generated
#pragma require "Outrun.j2t" ///@MLLE-Generated
#pragma require "MEZ02.j2t" ///@MLLE-Generated
#pragma require "mlespresso1.j2l" ///@MLLE-Generated
#include "dischargeGun.asc" ///@MLLE-Generated
#pragma require "dischargeGun.asc" ///@MLLE-Generated
#include "ArcaneWeapon9.asc" ///@MLLE-Generated
#pragma require "ArcaneWeapon9.asc" ///@MLLE-Generated
#include "SEfirework-mlle.asc" ///@MLLE-Generated
#pragma require "SEfirework-mlle.asc" ///@MLLE-Generated
bool onDrawAmmo(jjPLAYER@ player, jjCANVAS@ canvas) {
return MLLE::WeaponHook.drawAmmo(player, canvas);
}
void onLevelLoad() {
jjWeapons[WEAPON::GUN8].comesFromGunCrates = true;
jjWeapons[WEAPON::GUN9].comesFromGunCrates = true;
jjANIMFRAME@ sodaFrame = jjAnimFrames[jjAnimations[jjAnimSets[ANIM::PICKUPS].firstAnim + 20].firstFrame];
jjPIXELMAP espresso(2408);
espresso.trim();
espresso.save(sodaFrame);
sodaFrame.hotSpotX = -sodaFrame.width/2;
sodaFrame.hotSpotY = -sodaFrame.height + 23;
}
void onPlayer(jjPLAYER@ player) {
MLLE::WeaponHook.processPlayer(player);
}
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