Dec 27, 2006, 07:20 PM | |
jcs needs to get to the current generation and that is 3 -d imension already , can`t understand whats stopping it,.
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<div style="margin:0 auto;background: #020202; border-style: solid; border-width: 1px; width:635px; height:40px;padding-top:26px;text-align:center;font-weight:bold;font-family:georgia;font-size:10px;color:#FFF;"><a href="irc://irc.quakenet.org/[TF]" STYLE="text-decoration: none;color:#FFF;">"The first rule of tautology club is the first rule of tautology club."</a></div> |
Dec 27, 2006, 08:49 PM | |
i think
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Fear cuts deeper than swords |
Dec 28, 2006, 05:54 AM | |
should keep it 2D but use 3D graphics or 3D generated layers.
like you create a block and stick whatever tile you want on it on the top, the bottom, and the sides. and it can be round or hard. SSBM style with sprites.
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Jazz 2 Survivor![/CENTER] |
Dec 28, 2006, 04:03 PM | |
No. Bad idea from the start.
And get a spellchecker.
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Guess what? I'm Back. ![]() I Don't care about caring. Enjoy your malware-infested computer at the price of a few annoying animated GIF smilies! - Odin G |
Dec 29, 2006, 09:25 PM | |
I am all in favor of 3D level editors for 2D games. No glaringly obvious reason why this might be unhelpful presents itself to me.
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Dec 30, 2006, 09:20 AM | |
UnrealED is a crater?
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