Jan 23, 2007, 11:28 AM | ||
Ports 1332 and 1336
I got an email message from someone who apparently had success from behind a router by forwarding ports 1332 and 1336. Does anyone else know anything about this? Would JJ2 use these ports at all?
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Jan 23, 2007, 05:52 PM | |
Doesn't work for me.
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Jan 23, 2007, 06:08 PM | |
I strongly doubt its plausability.
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Jan 23, 2007, 11:02 PM | |
Those could just be the ports JJ2 used in the temporary port range on that person's computer. I don't imagine those ports will be consistant, even for him.
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<div style="float: right; width: 100px; height: 70px; margin: 5px 15px;"><img src="http://madskills.org/monolith/idleserver.gif" style="width: 98px; height: 65px;"><img src="http://madskills.org/monolith/theserver.gif" style="width: 98px; height: 65px; position: relative; top: -65px;"></div><div style="margin: 0 3em; font-size: 80%; font-style: italic;">Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It is not rude, it is not self-seeking, it is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres.</div><div style="text-align: right; text-size: 80%;">1 Corinthians 13:4-7</div> |
Jan 23, 2007, 11:45 PM | |
Hmm I've never seen that before in my 4 years of jj2 traffic logging (server-side). I think its totally plausable on clinet side however. Jj2 will reserve random ports to receive/send traffic when connected as a client to another server each time it starts up.
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Jan 24, 2007, 10:06 AM | ||||
From what I've seen, JJ2 from startup uses the same UDP port chosen from the ephemeral port range until the exe is closed. I'm guessing it wouldn't be too hard to force JJ2 to use a specific port, although I imagine that would have its own problems. Alternatively (and much easier to do) JJ2 could indicate to the user which UDP port is being used and thus which port should be forwarded, but that of course lacks practicality. I should really learn more about sockets.
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Jan 24, 2007, 02:02 PM | |
It really isn't any difficult to force a UDP port on the client side. By default, JJ2 uses port 0, which lets winsock randomly choose an unused port. It really wouldn't be a bad idea to hardcode a fixed port number. Drawbacks would be if some other program happens to already be using that port, or similarly problems playing online on more than one JJ2.
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<TABLE border=1><TR><TD>Facts: Jazz Sprite Dynamite (JSD) Tileset Extractor Neobeo's Firetruck </TD><TD>Myths: Jazz Creation Station Plus (JCS+) - 10% Coming soon - a dedicated server! - 25% Jazz Sprite Dynamite v2 (JSDv2) - 2% Another generic single-player level - 0%</TD></TR></TABLE> |
Jan 24, 2007, 07:13 PM | ||||
Hmm... I managed to force JJ2 to use a specific UDP port, and indeed it wasn't hard. Neobeo might've figured this all out already, but at least it was a learning experience of sorts. Ditto everything else he said.
Edit: I still don't know why some people are able to join a server through GIP or similar when they couldn't otherwise.
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Last edited by blurredd; Jan 24, 2007 at 07:58 PM. |
Jan 24, 2007, 10:37 PM | ||
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