Sep 20, 2001, 02:54 AM | |
First for those of you who don't know the InstaGib rifle is a weapon that kills in one hit from UnrealTournament.
Second, I'm hearing all this stuff bots ect. nothing special about it, only teambattle turned out. I want an idea adn for it to be done! so heres my proposal. I thaught of making Jazz2 InstaGib, it would be a simple program workign in the background or something and would: 1. set the player's memory value of health 1 when ever it goes to 0 or 5. 2. (this is only a cool idea if it can be done, I think it'll need the sorce code) The only weapon would be the Instagib rifle (which you start with) and I think should have infinate ammo. It should fire one shot per two seconds but kill in one hit because we start with 1 heart of health. And one more thing which I think will be cool, it will look like the Laser Shield's shot (type JJshield 3-5 times, it's the last shield in the list) and it will reach 23 tiles. ---------- I need someone that knows how to program that can work with me and a patiant audiance ;D ---------- I'm no master coder or genious in this kind of subject, I only can get the memory value so if this isn't posible tell me. ---------- NOTE: I wont work with newbies =p _________________ michael_zeevi@hotmail.com -Nitro |
Sep 20, 2001, 05:17 AM | |
That sounds pretty Cool. The good thing is, is that almost all of that can be done. The only part that can't be done (I think) is the laser that reaches 23 tiles part. For 1 thing, if we could, you'd have to each have the program, and another thing the 1 hit kills part would have to make the server have the program.
__________________
You are only ugly on the outside. |
Sep 20, 2001, 10:36 AM | |
I can't belvie your supporting my idea guys! thanks!
Cesar, are you saying that you can help em find the memory value of the flashign ro something? I for one hate the flashing and think that flashing and fastfire should be together removed. |
Sep 20, 2001, 01:43 PM | |
Well...I have most of those addresses, except for making your gun 1 a laser that shoots 34 tiles....But I have flashing address, heart value, gun hack (So you can make it lock on blaster), and...Thats about all you'd need (Besides programming skills...Which I am learning off of sites...But not quite good enuf to make a program)
__________________
You are only ugly on the outside. |
Sep 20, 2001, 01:55 PM | |
Well, I hate the flashing, it prevents you from killing, and if you were the one flashing, collecting anything until you stop. But fastfire on the other hand should stay. it's easier to hold fire than hit it rapaidly.
|
Sep 20, 2001, 03:41 PM | |
The server would need the 1 heart program...
The 23 tile gun could be achieved with some hacking =\... This would be pretty cool, and I like the idea of non-blinking!
__________________
"We're like a human in a 13 billion lightyear universe." -Anaiyu |
Sep 20, 2001, 03:51 PM | |
How do I set the players memory value?
__________________
![]() "Jewel is the Metallica of Yodelling." ~Edwin McCain "Yes, it's a personal attack if you save my picture about internet safety" ~Labratkid "You know what JBL? The only reason you were WWE Champion for a year was because Triple H didn't want to work Tuesdays!" ~Paul Heyman, addressing the public at the "ECW: One Night Stand" PPV on Sunday, June 12, 2005 |
Sep 20, 2001, 10:19 PM | |
You can learn more about how Jazz2 deals with managing memory and the "structure" (organize it in a certain way.)
A program called "WinHex", not only opens files, but it can also open memory contents from another program! Download and try WinHex if you want. Host your game of Jazz2, open the memory process "Jazz2" in Winhex, then search for your name (example: " |||Bean§6»§ "... oh no! My secret's revealed!! AHHHH!! ) Once the program found your name, look at other values around it. You'll see 5's (heart value) for example. This way, you can examime what certain address do. But WinHex's evaluation is that you can't write memory contents. (Feature disabled). You need another program that will allow you to search for certain values. Lock feature Anyway, there are other programs that allows you to edit player's values. The program's similar to Gameshark... I'll leave others to name the program for the PC...
__________________
<table cellpadding="0" cellspacing="0" border="0" width="100%" height="32"><tbody><tr><td>Status: N/A. [<a href="http://home.attmil.ne.jp/a/ocasio/">My Empty Webpage</a>][<a href="http://cesar-ocasio.deviantart.com/">My Deviants</a>][<a href="http://www.cugy.net/">Computer Users Group of Yokota (Japan)</a>]</td><td align="right"><img src=http://home.attmil.ne.jp/a/ocasio/images/nibble6.gif alt="You never saw me" (-)(-)(-)(-)(-)(-)(-)="alert('...aww it\'s so cute!\n ^_____^');return true;"></img></td></tr></tbody></table> |
Sep 21, 2001, 08:47 AM | |
I think a project that can use jj2 mutators like InstaGib would be better so you could make your own mutators for one program. Mutators would be small files in jj2 dir like Instagib.mut containing the info what to edit/change in jj2 memory. Then the main program (mutator.exe or something similar) reads it and does what is written in it (with avilable mutators and used mutators lists of course). In this case we could use more jj2 mutators in a game at once but I don't have any ideas for other mutators.
__________________
<a href="http://nmap.org/"><img border="0" alt="Nmap Security Scanner" src="http://images.insecure.org/nmap/images/prop/nmap_bnr_matrix_pfos.gif"/></a> |
Sep 21, 2001, 10:24 PM | |
IMPORTANT: Let's not give any details about meory hacking programs because some newbies don't respect the game and would just download them and ruin the fun, I have one which allows me to hack even not on my server!
Ok, I want to recute to the makers of this a few people: A memory hacker - Nitro, anyone who knows the memory value of blinking Programmer that has what it takes - ??? Ok, I want to ask that this topic wont go off-topic or spammy or anything and I know you can't stop that so can I ask for access to 1.25 talk and it to be moved there? and for the guys who help me (and me) just temporery access there? |
Sep 21, 2001, 10:32 PM | |
Hellraiser, with fastfier and no blinking I could get some fastfire and hold the fire button for 3 seconds and you'd be dead, but I geuss it's the author's choice if to put fastfire in the level or not.
URJazzCC, I've conacted you on ICQ just now so reply (my user name is Phobos on ICQ). |
Sep 22, 2001, 08:08 AM | ||
Quote:
That is sooo true. Even myself think so... I use something better ![]() But I use GH just to search. Then add address to another program I like to use.
__________________
<table cellpadding="0" cellspacing="0" border="0" width="100%" height="32"><tbody><tr><td>Status: N/A. [<a href="http://home.attmil.ne.jp/a/ocasio/">My Empty Webpage</a>][<a href="http://cesar-ocasio.deviantart.com/">My Deviants</a>][<a href="http://www.cugy.net/">Computer Users Group of Yokota (Japan)</a>]</td><td align="right"><img src=http://home.attmil.ne.jp/a/ocasio/images/nibble6.gif alt="You never saw me" (-)(-)(-)(-)(-)(-)(-)="alert('...aww it\'s so cute!\n ^_____^');return true;"></img></td></tr></tbody></table> |
Sep 22, 2001, 08:27 AM | ||
Quote:
My server was laggy because I had another jj2 window opened and I was also playing in another server leaving my server running in the background.
__________________
<a href="http://nmap.org/"><img border="0" alt="Nmap Security Scanner" src="http://images.insecure.org/nmap/images/prop/nmap_bnr_matrix_pfos.gif"/></a> |
Sep 22, 2001, 11:27 AM | |
Hmm... indeed gamehack is crap =P.
Anywayz, I've done this before, and it causes a lot of problems... 1) Server can be killed multiple times 2) Server keeps powerups and can walk around after being killed 3) Some people will time out becuase of a data error and won't be able to join again.
__________________
"We're like a human in a 13 billion lightyear universe." -Anaiyu |
Sep 23, 2001, 09:23 AM | |
Just so I wont kill your mind, me and Jazz are working on it and this is how much is done:
We have all the memory values for blinking and health for up to player 25 (we don't think 32 poeple will join a server) Were having some problems with the blinking but I havn't had much time today to work, I'm looking for another person who is quite experianced in memory modding - Overlord? Were still looking for a programmer that can make a program which freezes the memory values to the address which we havn't found yet. So if anyon can do that please contact me on ICQ, MSN messenger or E-mail. Estimated releace date: I'm quite lazy to I geuss... 8th of October 2001. Stay put ![]() |
Sep 23, 2001, 11:15 AM | |
Well Nitro! If you are having trouble with addresses download my address calculator. I'm sure you know where: P
And if you want to freeze a memory value you need to write that value to the address over and over again. Use timers.
__________________
<a href="http://nmap.org/"><img border="0" alt="Nmap Security Scanner" src="http://images.insecure.org/nmap/images/prop/nmap_bnr_matrix_pfos.gif"/></a> |
Sep 24, 2001, 09:08 AM | |
I'm working on Jazz InstaGib at the same time as NoBlinking, for InstaGib It'll probably set everyone's health to 1 and the levels will be best with only blaster and the fastfire value will be set to 0 which will make it fire super fast (like when you type jjfire 100 times or so) which will make it a laser effect.
I'm still looking for someone to program the memory values into a program instead of the host suing a hacking program, come on people don't be shy! |
Sep 25, 2001, 12:09 PM | |
ultra fast fire? that would make servers very laggy. Don't :P
__________________
<a href="http://nmap.org/"><img border="0" alt="Nmap Security Scanner" src="http://images.insecure.org/nmap/images/prop/nmap_bnr_matrix_pfos.gif"/></a> |
Sep 25, 2001, 05:23 PM | ||
Quote:
Actually InstaGib is a stolen idea from Quake 2 from a mod where you had unlimited railgun ammo and every railgun shot instantly killed the target.
__________________
-Twi$ted Black Clint Eastwood never looked like a gorilla. |
Oct 6, 2001, 07:44 AM | |
But it can't be instaGIB if the rabbits don't explode into little red chunks when hit.
__________________
<TABLE STYLE=FILTER:GLOW(COLOR="Gold")> <FONT COLOR="Gold">Veni vidi, vici! (I came, I saw, I conquered) --Julius Caesar He who fires the first shot fires the last. --Myself We will fight in the streets! We will fight in the fields! We will fight in the hills! We will never surrender! --Winston Churchill Ye HEE, hee hee hee! --Spaz Jackrabbit</TABLE> |
![]() |
«
Previous Thread
|
Next Thread
»
Thread Tools | |
|
|
All times are GMT -8. The time now is 05:50 PM.
Jazz2Online © 1999-INFINITY (Site Credits). Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats. Powered by vBulletin® Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Original site design by Ovi Demetrian. DrJones is the puppet master. Eat your lima beans, Johnny.