Oct 3, 2001, 02:56 PM | |
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I answered Yes.
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Oct 3, 2001, 04:08 PM | |
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Tub.. this topic has a bit of a big useless factor don't ya think?
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Oct 4, 2001, 11:46 AM | |
Actually, ShadoW, this is a sensible topic. Kindly don't close it for no reason like that other one. (Forgot the name) However, I did vote No.
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Oct 6, 2001, 05:19 AM | |
Let's see
* Hacks Shadow * Hmm, didn't find any demo. :P * Deletes some files of his comp * Hehehe I'm evil :P Wait a min..., Shadow has same files as me.. how can be that possible? AAAAAAAAAAHHHHHHHH I was hacking my own comp!! ![]() |
Oct 6, 2001, 09:52 PM | |
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The demo is nothing great. It deosn't even save properly.
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Oct 7, 2001, 07:17 AM | |
Hehehe Mike
It can save Just edit Jazz3D.ini located at your System folder in your Jazz3 dir. Then look for [Core.System] When u find it you will see below PurgeCacheDays=30 And below of it SavePath=../Save U must change that one to your Jazz3 save folder, like this If you have Jazz3 installed in C:\Games\Jazz3D\ Then u must change "SavePath" to: C:/Games/Jazz3D/Save Remember, use the "/" thing instead of "\" Look, take a look at mine: [Core.System] PurgeCacheDays=30 SavePath=C:/Games/Jazz3D/Save CachePath=../Cache CacheExt=.uxx Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevSound Suppress=DevCompile Suppress=DevBind Suppress=DevBsp Paths=../System/*.u Paths=../Maps/*.unr Paths=../Textures/*.utx Paths=../Sounds/*.uax Paths=../Music/*.umx Then come back and thank me ;P Have fun |
Nov 2, 2001, 04:55 AM | |
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I voted yes!
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Nov 2, 2001, 11:08 AM | |
???
How is it that people have it when it isn't released? That does not seem fair.
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Nov 3, 2001, 03:41 PM | |
Yeah.
It has lots of bugs. But the bugs can be easily fixed with a bit of C++ skills and decompiling the game, fix the bug and recompile again, easy. And I already said how to fix the save bug, btw, it's not neccesary to type the complete path in save to fix it, just change: ../Save to ..\Save And done. |
Nov 4, 2001, 10:49 AM | |
LIFE is unfair, my friend.
jb!
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Nov 18, 2001, 02:35 AM | |
You do realise that to hack into their computer you would need their er actually i better not
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Nov 18, 2001, 08:39 AM | |
Whoever publishes Possum will publish JJ3. And they'll say that in advance, so WTG might still work on it, and then they'd get paid, and JJ3D full would get published. Whoever's
Or maybe JJ3 is being secretly worked on and nobody's telling us. Hey, it could happen!! ![]()
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Nov 18, 2001, 03:31 PM | |
UT engine stinks anyway :P Laggy, slow and only good if you have V00d00 power
![]() The Game was to buggy to get it released thats why it's a Pre-ALPHA game..
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Nov 19, 2001, 01:05 AM | |
Shadow says:
UT engine stinks anyway :P Laggy, slow and only good if you have V00d00 power :| How wrong you be. GeForce-based cards (mainly GeForce2 and up) deliver FASTER performance and better graphics than Voodoo cards within the Voodoo-"optimized" Unreal engine. I haven't found any graphical lag problems even on the most high-poly UT maps on my GeForce2. |
Nov 19, 2001, 05:13 PM | |
*sigh* Alas, no :(
You may want to murder me, but I tell you that it won't be. I should simply add this to my signature:
"EPIC DOESN'T GIVE A HOOT ABOUT JAZZ!" Why do you think they abandoned us? Back on subject. Yes, it is V E R Y buggy. But that would have been no problem. They should have finished it. *sigh* The only reason (pretty much) that they can't release it publically is that it *DOES* use the UT Engine. Alas, this would be giving the engine out for free. *another sigh* Hey admins, do personal attacks count if they are against Epic? ![]() No seriously, they abandoned us. (Why do you think we need a listserver patch?) The "Official" Jazz Jackrabbit Site (The Daily Carrot, daily the day it was made ![]() Have you noticed how they never say anything about JJ3d yet they thought it ruled (which it does! ![]() But if there is a JJ3d, we outta each buy two copies and give one to a n00b. ![]() ~SB
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Nov 24, 2001, 03:42 PM | |
Let me just start ALL over.
No, it won't/Yes, it will be released. With games and graphics and speed improving everyday, soon the UT engine will be as outdated as a penguin on a horseshoe. So, it is outdated, so they release it, right? Well....look at it this way:
So, no....agh! Just talk to Epic or something... ~SB
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"WE'RE ALL GOING... TO DIE." -BOB_ALLEN " don't question something made in Japan.. Cuz that will just lead to more questions.. just understand that it's a bag of hell and move on" -VeggieMan[GpW] LONG LIVE TEH SNUFUSS! The AntiMcDonalds forums have turned into the JCF. Now includes the "spontaneous corrupt" feature. (That was a fanchy smanchy way of saying that the forums are broked. AND IT'S ALL YOUR FAULT TOO.) |
Dec 11, 2001, 10:49 PM | |
JJ3D DEMO!!!
![]() PLS! At least send it to me via ICQ link!!!!
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Dec 14, 2001, 09:19 AM | |
Kaz, hehe, I mailed Jason Emery once and he said that the demo wasn't going to be released.
I deleted that mail, but I still remember what he said: "I think there was a demo leaked time ago, although we weren't supposed to give it out ^.^" He told me that, well, more or less. |
Dec 27, 2001, 12:03 PM | |
E-pic
How about your E-mail Epic for the demo?.. I'm sure they'd glady send it if a certain er.. $... something was involved.
(Fricken cheap *ducks the moderator* j/k lol) Derby: Content edit. You didn't duck well enough. ;-P
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VASM - Visual Assembler http://www.vasm.org Last edited by Derby; Dec 28, 2001 at 05:50 PM. |
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