Nov 4, 2001, 01:22 AM | |
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I have an underwaterlevel and wondered if I could have lighting events in it because everytime I touch the water level event the whole level goes bright again.
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It's a cool world and it sux big time!!! |
Nov 4, 2001, 01:38 PM | |
Any time water is in action, lighting is 100%.
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Nov 6, 2001, 08:58 AM | |
Okay. Thanx.
__________________
It's a cool world and it sux big time!!! |
Nov 6, 2001, 11:25 AM | |
However, I did read something in the JCS ref. (I'm not sure this is actually true though)
Although the lighting will not be changed when there is water in the level, setting light to different %s will change how the water looks! Remember, I have not tested this. |
Nov 10, 2001, 05:11 AM | |
I have, it works quite nicely. It's also really usefull when working with tilesets that make water look weird. Setting the light to 40 or so usually helps a lot.
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Still not extinct... |
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