Register FAQ Search Today's Posts Mark Forums Read
Go Back   JazzJackrabbit Community Forums » Open Forums » Beyond Jazz Jackrabbit 2

Possum Edit screenshot.

Newspaz

JCF Member

Joined: Jan 2001

Posts: 2,678

Newspaz has disabled reputation

Apr 7, 2001, 03:53 PM
Newspaz is offline
Reply With Quote
Here's the PossumEdit screenshot Fquist said to post. Anyway he didn't have enough time so I'm posting it =)



Click here to view it =)
Fquist_old

JCF Member

Joined: Jan 2001

Posts: 863

Fquist_old is doing well so far

Apr 7, 2001, 04:02 PM
Fquist_old is offline
Reply With Quote
Remember that it's going to be remade soon.
__________________
-Fquist
Proudly 1st to register
Note: this is not my actual account. I use FQuist now due to moving problems.
Monolith

JCF Member

Joined: Mar 2001

Posts: 2,221

Monolith is doing well so far

Apr 8, 2001, 12:19 PM
Monolith is offline
Reply With Quote
What exactly is a Vector Layer?
Roaster

JCF Member

Joined: Jan 2001

Posts: 95

Roaster is doing well so far

Apr 8, 2001, 02:42 PM
Roaster is offline
Reply With Quote
You know how in Jazz pixel-perfect things can't be done? Like moving platforms? Or custom collapsing scenery...?



Vector Layers are layers that are used/refered to by pixel positions, and not tile positions (an array).



Does that make sense?
Monolith

JCF Member

Joined: Mar 2001

Posts: 2,221

Monolith is doing well so far

Apr 8, 2001, 05:12 PM
Monolith is offline
Reply With Quote
Sorta. So would the character be on a vector layer?
Roaster

JCF Member

Joined: Jan 2001

Posts: 95

Roaster is doing well so far

Apr 8, 2001, 05:28 PM
Roaster is offline
Reply With Quote
No, because the character isn't a tile you need to manipulate.



The character is an object.
MetalWarrior

JCF Member

Joined: Mar 2001

Posts: 51

MetalWarrior is doing well so far

Apr 8, 2001, 06:09 PM
MetalWarrior is offline
Reply With Quote
Yeppers. And the layer system has changed slightly too... instead of there being 8 layers, an Array and Vector layer for each, there isn't any set number of layers anymore. You just add a new layer each time you want one, either Array or Vector. So you could have 5 array layers and 3 vector ones, or 2 vectors and 16 array layers... there's really no limit, but you probably wouldn't need that many.
__________________
"I believe in Christianity as I believe that the sun has risen, not only because I see it, but because by it I see everything else." - C.S. Lewis
Noraa

JCF Member

Joined: Mar 2001

Posts: 10

Noraa is doing well so far

Apr 9, 2001, 01:03 PM
Noraa is offline
Reply With Quote
Really, MW?...



That's sVeeT! That gives the user even more freedom when designing levels. I was really suggesting that from the begining :-P. DooD .
__________________
...DooDlyness©®...
Kaz

JCF Member

Joined: Mar 2001

Posts: 3,793

Kaz has disabled reputation

Apr 17, 2001, 11:48 AM
Kaz is offline
Reply With Quote
Ahh, that's really neet!
Alister

JCF Member

Joined: Mar 2001

Posts: 908

Alister is doing well so far

Apr 20, 2001, 02:41 PM
Alister is offline
Reply With Quote
That's is going to allow even more incredible levels!



P.S. In possumscript, can you use functions like sine and cosine?
Roaster

JCF Member

Joined: Jan 2001

Posts: 95

Roaster is doing well so far

Apr 21, 2001, 05:05 PM
Roaster is offline
Reply With Quote
I don't really see why'd you need those... I mean that's something I might use on a Quake 3 mod or something to determine the trajectory for a missile or something.



Enlighten me.
Noraa

JCF Member

Joined: Mar 2001

Posts: 10

Noraa is doing well so far

Apr 22, 2001, 09:53 AM
Noraa is offline
Reply With Quote
Oh!...



Sine and cosine are very useful. You can make objects orbit other objects with them, as well as moving objects certian amounts in very specific directions. With out them, good heat-seeking missiles are hard to make, and... well... talk to me on ICQ and I'll show you the true value of sines and cosines . :-P.



I guess I always assumed Possum Script would have all the functions on it found on a basic scientific calculator.
__________________
...DooDlyness©®...
Newspaz

JCF Member

Joined: Jan 2001

Posts: 2,678

Newspaz has disabled reputation

Apr 22, 2001, 11:37 AM
Newspaz is offline
Reply With Quote
Heh lol Noraa, Skitch math version



Okay Skitch how much is 1+1?

11 !

That's the right answer, please head on
Roaster

JCF Member

Joined: Jan 2001

Posts: 95

Roaster is doing well so far

Apr 26, 2001, 08:53 AM
Roaster is offline
Reply With Quote
It'd probably still be in there.



Because the functions are built-in to most programming languages anyway (I'm not sure about VB cuz VB sucks... ahem MW )
Noraa

JCF Member

Joined: Mar 2001

Posts: 10

Noraa is doing well so far

Apr 26, 2001, 11:33 AM
Noraa is offline
Reply With Quote
Yeah...



That's what I thought .
__________________
...DooDlyness©®...
Old Apr 26, 2001, 11:35 AM
ElectroPiZZa
This message has been deleted by ElectroPiZZa.
MetalWarrior

JCF Member

Joined: Mar 2001

Posts: 51

MetalWarrior is doing well so far

Apr 26, 2001, 03:08 PM
MetalWarrior is offline
Reply With Quote
Yes VB has sine and cosine =P silly Roastie! Of course the mother of all programming languages would have them.
__________________
"I believe in Christianity as I believe that the sun has risen, not only because I see it, but because by it I see everything else." - C.S. Lewis
Newspaz

JCF Member

Joined: Jan 2001

Posts: 2,678

Newspaz has disabled reputation

Apr 26, 2001, 09:53 PM
Newspaz is offline
Reply With Quote
I would call mother of programming langauges: Pascal
Fquist_old

JCF Member

Joined: Jan 2001

Posts: 863

Fquist_old is doing well so far

Apr 27, 2001, 01:30 AM
Fquist_old is offline
Reply With Quote
No.. Assembler.


__________________
-Fquist
Proudly 1st to register
Note: this is not my actual account. I use FQuist now due to moving problems.
MetalWarrior

JCF Member

Joined: Mar 2001

Posts: 51

MetalWarrior is doing well so far

Apr 27, 2001, 06:35 AM
MetalWarrior is offline
Reply With Quote
Yeah, it's kindof an inside joke with me and Dominik. Sorta. yeah.
__________________
"I believe in Christianity as I believe that the sun has risen, not only because I see it, but because by it I see everything else." - C.S. Lewis
Roaster

JCF Member

Joined: Jan 2001

Posts: 95

Roaster is doing well so far

May 1, 2001, 02:16 PM
Roaster is offline
Reply With Quote
Assembly is nice...



If you like programming instruction-by-instruction.



ShadowGPW

Super Moderator

Joined: Jan 2001

Posts: 2,829

ShadowGPW is a forum legendShadowGPW is a forum legendShadowGPW is a forum legend

May 1, 2001, 02:20 PM
ShadowGPW is offline
Reply With Quote
11100110100111000110100111000001011101010000100011 10010101110111011111000010101010101011010110010010 101001010001101001
Paul

JCF Member

Joined: Jan 2001

Posts: 903

Paul is doing well so far

May 1, 2001, 03:30 PM
Paul is offline
Reply With Quote
l33t. I like those 3 sprite layers (:
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

All times are GMT -8. The time now is 04:58 AM.