Sep 14, 2002, 06:18 PM | |
New Race Format Idea?
I had a new idea for a race type, proving bugs can be used to our advantage. We all know that in Co-Op servers, clients will be stunned by enemies (like getting hit normally) which gave me an idea. Now, if we hosted race levels (like Foo Races) in Co-Op, we could use bad guys (not bosses) in levels, adding a new sort of format. The gems could be eliminated, since gems are not required to end Co-Op levels. Is this a good idea...?
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"If there's anything more important than my ego, I want it caught and shot now." -Zaphod Beeblebrox |
Sep 14, 2002, 08:29 PM | |
Nah. I like the current format just fine. You can use hurt events, they also stun the player. And you can make them "move" with animated tiles. Plus, I don't really like Co-Op mode. ;p
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Sep 14, 2002, 08:33 PM | |
The server would lose hearts and the clients would not along with the inability of clients to change the level when they finish.
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Sep 14, 2002, 09:57 PM | |
Yeah, what BOBBT said too. And also, setting up a single event (hurt) is much easier than lots of different enemies..and animated tiles don't take much time..
It's an okay idea Iam, just keep thinking up ideas and maybe you'll get a new gameplay...;p ![]() |
Sep 15, 2002, 10:08 AM | ||
Quote:
![]() Anyway, as for this, it's an interesting idea, but it won't work in theory because of the server being hurt. As KJAZZ mentioned, keep poking around, and I bet you'll soon find a new gametype. ![]() |
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