Jul 2, 2003, 11:24 AM | |
Here's an idea.
I have made many total conversions in Doom 2, including one where you have to fight an army of poop. If some of you were willing to make 3D sprites for Jazz, Spaz, etc. than we could make a Jazz Doom conversion.
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=D |
Jul 2, 2003, 11:42 AM | |
You do it. You're acting like we all don't have enought to do already.
*wanders off to do nothing*
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GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. <i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds. |
Jul 2, 2003, 01:03 PM | ||
Why bother doing a Doom conversion and just make a UT or UT2K3 total conversion?
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Jul 2, 2003, 01:40 PM | ||
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I would make the models, but I only model for free for programmers. Editers can always pay me to do it, though.
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GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. <i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds. |
Jul 2, 2003, 03:50 PM | ||
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GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. <i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds. |
Jul 3, 2003, 03:29 AM | |
Max format?
with the .3DS extension? I can convert those to something that will work on Quake II or 3D game studio (3D game studio can use Quake II models). The problem is, however, that the original model must have quite a bit of polygons, and won't work well in a game engine. At least to my knowledge. Also, the skin won't import with the model, so it would have to be reskinned...Ah, and with GameStudio's model editor (which I use until I get something good), I would have to import the model one frame at a time... Hrm... That means I may not be able to work that out well unless I had a seperate program that would save the model in all the positions of it's animations as seperate .3DS files. I hope to get Milkshape sometime, though, and with that I can create models for hordes of different game engines. But I'm only going to use it for 3D GameStudio. By the way, as I hear it, models can come by quite cheaply... Hmm... Another note: Seeing as how this would be for Doom, I've heard that someone already took images from the Jazz1 bonus stages (remember, it shows jazz from all around), and made a Jazz character for Doom. Perhaps, seeing as finding that file would be quite a chore, you can do the same? *Alt+Print Scr* ![]() I won't be joining the team for this, though, as I already have a project. Good luck. |
Jul 3, 2003, 04:49 AM | ||
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GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. <i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds. |
Jul 5, 2003, 02:25 AM | ||
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