Jun 16, 2001, 11:36 AM | |
Okay, the first person who can explain this to me might get a spot on [|\|/\()].
I'm working on a new level project on Jazz 2 (like usual) since i prefer making levels over battle sometimes. On this one level, it says that there are too many tiles+animtiles on my level and that I should get rid of some. It says I can save the level, but not play it on Jazz 2. So then I go to test the level, and I CAN play it without any errors in it. Is this JCS's way of beng annoying? In all my level designing years, I have never had this come up until now. |
Jun 16, 2001, 03:03 PM | |
You're just lucky you have that extra stick of memory. ;P
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ElectroPiZZa |
This message has been deleted by ElectroPiZZa.
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Jun 20, 2001, 10:17 AM | |
I am using Spacey Universe for the level. I've been trying to keep the animations down a bit, but most of those "animations" are mainly used for triggers (you know, like making a wall disappear when you destroy a trigger crate?).
Anyways, It should be okay with the standard requirements (especially if my computer can run it ![]() |
Jun 24, 2001, 07:35 PM | |
Even IF you are able to play the level, jazz2 may freeze if you risk it. It's happened to me before.
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