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New game almost sort of

acid

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Sep 23, 2003, 03:23 PM
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New game almost sort of

I got an idea for a Jazz Jackrabbit fan game I might be able to make. It would be a 2D fighting game, kind of similar to something like street fighter or capcom vs. Marvel heros. (Please don't correct me if I got the names wrong, because I don't care anyways.)

So why is this in the art forum? I need your help. I'm planning on making it not based on the JJ characters, but our characters from the forum. Anyone from the forum is allowed to have a part in this game, but there is one catch. To be in the game, you have to make your own graphics.

I need sprites of your character in these stances:
  • Standing (a breathing animation would be cool)
  • Walking
  • Ducking
  • Jumping
  • Punching
  • Jump-punching
  • Duck-punching
  • Special punch
  • Kicking
  • Jump-kicking
  • Duck-kicking
  • Special kick
  • Special move
  • KO move
  • Hurt
  • Flying (hurt)
  • Lying down (hurt)
  • KO'ed
  • Winning pose

Big list, huh?

There are also requirements for the images.
  • All images must be in color.
  • All upright poses (standing, jumping, upright attacks, etc.) must be 64 x 128.
  • All ducking poses (Ducking, Ducking attacks, etc.) must be 96 x 96.
  • All lying-down poses (Lying down, Flying and KO'ed) must be 128 x 64.
  • The images must look good. I will be lenient on drawing skill, but I won't take stick figures. The poses should also look like what they're supposed to. (for example, you shouldn't have a hurt pose that looks like they're just fine)

That's pretty much it. I will be wanting at least 4 people who do this, otherwise there won't be enough characters to choose from.
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Radium

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Sep 23, 2003, 03:35 PM
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I'm far too lazy to do anyhing useful, but I could give you an anim8or model of Radium (skeleton and joint limits), Xion (no skeleton), (f)Blackraptor (skeleton and joint limits), or Fooruman (skeleton, joint limits, and animations).
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Strato

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Sep 23, 2003, 03:47 PM
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too bad thats not a sprite in anyway.
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Sep 23, 2003, 03:48 PM
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Quote:
Originally Posted by Infinite Spaz
too bad thats not a sprite in anyway.
This reply actually makes very little sense.
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<i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds.
Strato

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Sep 23, 2003, 03:49 PM
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I meant to put a space between any and way.
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Sep 23, 2003, 03:55 PM
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You can render a 3d model as a sprite.
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GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

<i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds.
Strato

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Sep 23, 2003, 03:59 PM
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His left arm looks like it is attached to his stomach.
Hare

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Sep 23, 2003, 04:13 PM
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wow, you are asking for quite a lot of animation. It does perk my interest, but I'm holding back on getting involved in any big projects right now.
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n0

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Sep 23, 2003, 07:37 PM
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If I understand right, you want somthing like this:
Code:
64 x 128
[ ] Standing/breathing
[ ] Walking
[ ] Jumping
  [ ] Punching
  [ ] Jump-punching
  [ ] Special punch
[ ] Kicking
  [ ] Jump-kicking
  [ ] Special kick 
[ ] Special move 
[ ] KO move 
[ ] Hurt 
[ ] Winning pose 

128 x 64
[ ] Flying
  [ ] Flying then hurt
[ ] Lying down
  [ ] Lying down then hurt
[ ] KO'ed 

96 x 96
[ ] Ducking
  [ ] Duck-punching 
  [ ] Duck-kicking
And, that is in pixals, right?

-=Edit=-
Do you mind if they have weapons?
What should the background color be?
Do you need both a right and left of everything?
If not, which side do you perfer?
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Last edited by n0; Sep 23, 2003 at 08:06 PM.
acid

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Sep 24, 2003, 01:32 PM
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Quote:
Originally Posted by N0B0DY
If I understand right, you want somthing like this:
Code:
64 x 128
[ ] Standing/breathing
[ ] Walking
[ ] Jumping
  [ ] Punching
  [ ] Jump-punching
  [ ] Special punch
[ ] Kicking
  [ ] Jump-kicking
  [ ] Special kick 
[ ] Special move 
[ ] KO move 
[ ] Hurt 
[ ] Winning pose 

128 x 64
[ ] Flying
  [ ] Flying then hurt
[ ] Lying down
  [ ] Lying down then hurt
[ ] KO'ed 

96 x 96
[ ] Ducking
  [ ] Duck-punching 
  [ ] Duck-kicking
And, that is in pixals, right?

-=Edit=-
Do you mind if they have weapons?
What should the background color be?
Do you need both a right and left of everything?
If not, which side do you perfer?
As for what I want, you got it correct, except that the flying and lying down poses don't have a non-hurt state. Think of something like being knocked off their feet, then hitting the ground. Yes, it is in pixels.

I do not mind if they have weapons. However, unless it's a hand-to-hand combat weapon, it should not be used as a basic weapon.
The background color can be anything, as long as it's the same color as the lower-left most pixel.
No, I can flip the images myself. The only exception would be if your character has a weapon, because then it would seem weird for his weapon to switch the hand it's in every time the character turns around.
Facing to the right.

One small note I forgot before, if you are sending, make sure to zip all the files.
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Skulg

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Sep 26, 2003, 09:44 AM
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I am SO doing this. Bwahahaha.
Acid, you rule.

Edit: Question. Does it have to be a rabbit-character or are other animals also allowed?

Last edited by Skulg; Sep 26, 2003 at 10:07 AM.
Fawriel

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Sep 26, 2003, 09:55 AM
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Whooaa.. sounds good.. but a lot of work. Hm.. I'll see what I can do... >_>;;
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acid

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Sep 26, 2003, 03:46 PM
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All animals will be accepted. Species does not matter at all.
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DoubleGJ

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Oct 5, 2003, 06:44 AM
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Anotha fighitng game? That makes 2, plus, I was first! Don't bring up the ol' fights... hey, maybe we can make a one big game?
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