Sep 8, 2004, 02:11 AM | |
I don't know. If it would be a 2D game I don't think it should be cellshading. For a 3D game it would probably be a good idea.
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Sober again. Still love it. |
Sep 8, 2004, 02:50 AM | |
Eva is not a jackrabbit :P its Eva earlong (or eva must marry jazz)
and its Razz ma Taz, he is fanbased, dean drawed him in a large drawing including a lot of characters he used to draw, there i found out his last name is ma taz. i can be wrong
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I remember playing jazz2 like crazy! |
Sep 8, 2004, 11:32 AM | |
Razz a ma Tazz is Eva's cousin. He was going to be in JJ3, and is about as official as Lori is.
As for cell shading... no. I've seen screenshots, and it is the ugliest 3D shading I have ever seen. |
Sep 8, 2004, 11:37 AM | ||
Quote:
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GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. <i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds. |
Sep 8, 2004, 11:42 AM | ||
Quote:
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I remember playing jazz2 like crazy! |
Sep 8, 2004, 12:04 PM | ||
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Sep 8, 2004, 12:53 PM | |
What about >CelL< shading? ;D
That screen is awful btw.
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Sep 9, 2004, 10:57 AM | |
A quick google search reveals that you weren't actually talking about Final Fantasy 8. Let's see....
http://www.frictionlessinsight.com/P...XIII/XIIIb.jpg Hmmm. Looks like a flash movie. Kind of unappealing. |
Sep 9, 2004, 12:13 PM | ||
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But don't get cel shading confused with "toon lines" (there's probably a more technical term here I don't know). Cel shading is just reducing the colors used in shading to two or three. Toon lines are black lines drawn at angles greater than a certain number, usually 90 degrees, I think. A few things that are often overlooked are toon lines with gradient shading or colored toon lines.
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GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. <i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds. |
Sep 24, 2004, 03:36 PM | |
I agree, cell-shading looks pretty bad on low-poly models. However, as I believe, making those outlines requires extra polygons, so it runs a bit slower, a possible reason why most games with cell-shading have less polygons.
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Sep 25, 2004, 08:25 AM | |
I don't like cell shading because it's a step backwards in realism. I like graphics in games to be realistic. I always think games would look so much better if they weren't cell shaded when I see them. So I don't like it. Maybe >CelL< shading would work, though... ;- (mouthless face...)
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