Dec 19, 2006, 08:06 AM | |
Palette Suite problem
Hey everybody, I don't really know if I should put this here, but anyway...
While trying to get the tileset image from a tileset (in this case Carrotus) I drag the file into tileset.exe (Neobeo's Tileset Extractor) and I get two images, Carrot1-image.png and Carrot1-mask.png. All good so far, but when I load the image(s) in Palette Suite, all I get is a 16 color large palette, completely black. What to do? =| (I have version 2.31, downloaded from Alister's page)
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some kind of nature
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Dec 20, 2006, 03:54 PM | |
I have found and fixed the problem.
I don't have access to the most recent version of the code right now, so it'll be over a week before I'll be able to put up a new version. In the meantime, convert all 7-bit and 8-bit PNGs to another compatible file format. 1-6 bit PNGs should work fine. If there are any other bugs anyone has noticed, always feel free to tell me about them. Telling me during the next 9 days would be nice, though. P.S. This thread should probably be moved to JCS... |
Dec 20, 2006, 05:40 PM | ||||
Would it be too much to ask for the ability to use undo and redo for more than one step? At least 10 steps would be great.
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Dec 20, 2006, 11:13 PM | |
Make it import palettes directly from J2T =)
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<TABLE border=1><TR><TD>Facts: Jazz Sprite Dynamite (JSD) Tileset Extractor Neobeo's Firetruck </TD><TD>Myths: Jazz Creation Station Plus (JCS+) - 10% Coming soon - a dedicated server! - 25% Jazz Sprite Dynamite v2 (JSDv2) - 2% Another generic single-player level - 0%</TD></TR></TABLE> |
Dec 21, 2006, 02:37 AM | ||
Quote:
I agree with both BlurredD and Neobeo, btw. ![]()
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some kind of nature
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Jan 2, 2007, 05:40 PM | |
Sadly, neither suggestion is feasible. I haven't looked at the code in years, and the language I coded it in is so primitive that implementing either would be long and painstaking.
This is not the case for Palette Suite 3, which is being recoded from scratch. But I have no idea when that will be released. Right now it can't even load palettes. Anyway, I've uploaded the fix. |
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