It was quite a nice level MazeMan. I liked it and i will rate it.
The eyecandy was good ,i liked it it was challenging because i’ve lost 1 live while playing.
The enemy placement was good and you’ve placed a boss at the end.
the rest was ok except the fact that it had too many bouncers…
It was a lot of food and thet’s good because i’ve had 3 sugar rushes in 1 level(sometimes handy)
I recommend downloading it. It was fun!
Uhh… What?
Also, you might want to release all the levels of an episode in one pack. Anyway, onto the review.
“Nakari Forest Winter” is a single level that is apparently part of an episode (according to the level name, the second episode of whatever series this is a part of). The tileset that comes with the level is (as far as I know) rarely used, and it doesn’t look that bad for a Diamondus conversion.
The level itself, while fairly large, is extremely dull. While the level is mostly linear, it somehow manages to accomplish a feeling of “what the hell am I doing?”, mostly because the level is at some points impossible (not in the good sense, it is literally impossible to pass through some points in the level without using jjnowall). The level feels as if no beta-testing was done on it, and while space is used efficiently and it pulls off somewhat unused ideas (a switch to turn on and off tiles, as well as bringing back the frog concept), for the most part the level feels uninspired.
The eyecandy is subpar, a few gem ground tiles thrown here and there among a vast sea of the same ground tile everywhere. There are quite a few tile bugs throughout the level, and the level makes no use of background eyecandy. The textured background’s fade is set to black, there were no birds singing, the pants were dead, and the ground was messy and bloody from headcrabs.
While the level design is mostly unappealing and the eyecandy isn’t interesting, the level manages to show some interesting ideas. I won’t recommend downloading this, though.
Again bored outa my mine. Full review.
This is supposed to be an intro level. An intro level explains the story, not the name! I mean come on! Why did you think this would be a good idea to upload! Did you think people seeing the name of the Episode will get them hyped for it? NO! You include this in a Episode pack, not by itself. Heck, the intro is so fast I can barley read the text. Also why did you include a Episode file? don’t include any of this unless the pack is done or uploaded! I can’t give it more then a one because this is a useless attempt at an intro and doesn’t belong my itself.
Jimbob:
Yes, this in not a level pack. There’re an intro level in the pack and episode material. Thanks for the comments!
I hate this.
I hate, that newbies (not in bad way, just new levelmakers) upload lot of useless things.
It is also 100% no reason for making a episode file for this.
Don’t tkae this personally, but that intro was the worst I’ve ever seen, intros are for explaining teh story, not to tell the packs name.
Oh, and this even is not a pack!
…what n00b said. And if you’re making a level pack then you should actually finish the WHOLE pack before uploading, and you should also upload it all in one zip (or two, depending on the file size.) Not to sound harsh but it is inconvenient for the player to have to download all the levels separately.
What I said.
Seriously people, stop being sheep and leeching off my reviews.
I ment it to be a small, I could try those hints, thanks!
Zip file seems to be empty. I also tried opening with WinRAR but it still appears empty.
It works now.
You need to work on the eyecandy in your levels. Try putting a background in Layer 6 or 7. Also the level was very small.
ok the one thing i liked about this is the placement of ammo gems etc.
Bad things
The level is very frustrating , there are many warps what take you back to the start of the level , whats even worse is all the enemies have respawn on them so you have to through them all again and that isn’t fun at all , have respawn on enemies is ok at times but when you have to go down a hole and get back the enimies are respawed already , also it did not look like a hot desert at all dispite the tileset , you need to use a better background and the eyecandy was awful , you put mountain top on a piece of ground that isn’t good , use the tileset properly , it normally makes the level better .
conclusion:
its just to frustating as enimies respawn too fast and you can go all the way back to the start of the level.
sorry , but this is bad , but keep trying and your get better trust me.
This | is | a | table |
with | no | special | modifiers |
to | change | its | appearance |
[ | Rating | (5) | clearance. | ~cooba | ] |
Could someone send me dimension1 file, because I have lost one.
Hello there!
This was very nice level, but I couldn’t rate this because you’re my friend. Must to say, I liked this level, this is the best level from you what I have ever seen. Keep going, and a little better so you can receive more higher ratings, even higher than me. And you already have pretty good rating.
Well, this was Blade’s tileset and it’s very easy to use, so it’s good for you to use, Mazeman. But still, use more tiles, and the level doesn’t look boring. And remember to make enough long levels, (this level was a good one, it were enough long) and more than one or two of them. And of course, make some changes to pickups. Well, I don’t have nothing else anymore to say except keep going.
THE AUTHOR’S VOICE: The author of this level seems to be mute. I am unsure if this is a bad thing or not, but will be lax and not rate the voice. Try to find some voice coaches before next time you release a voice file, though.
Pros: N/A
Cons: N/A
Rating: N/A
THE AUTHOR’S CLOTHES: Hmmm. The author does not seem to be a very flashy person, as his entire wardrobe is brown, with one or two hints of green here and there. What with the incredible monochromeness of the outfit, I’d have been tempted to create a perspective illusion on the shirt and put a picture of some trees or something, but no. Do not stare at this person if you are easily bored. Aside from that, the appearance of this person is still not perfect. There are several holes and poorly patched spots, and the stiches are far too regular and uninteresting.
Pros: The clothes seem to be the right size.
Cons: No color, some problems with the holes.
Rating: 5.5
HOW MUCH I LIKE THE AUTHOR: The author has three main qualities which I shall draw your attention to. The first is his absolute devotion to rubber balls. He has few toys besides these rubber balls, although there are a few model missiles he keeps around. Second is his appetite. The man (the Mazeman man) seems to be either quite gluttonous, or know a lot of people, as his house (from the times I have visited it) seems to be quite filled with snacks of every kind, although, for the most part, healthy ones. There may be too much food, even, though the carrots seemed regulated enough. The third is the company he keeps. None of them seem paticularly bright, nor have any real idea of why they are where they are. A pity. Overall, though, the author is a fairly good person.
Pros: The friends are ok, the food is healthy.
Cons: A normal person could never eat that much, not enough variation in toys.
Rating: 6.5
THE AUTHOR’S NAME: The author’s name is, to be honest, kind of boring. I mean, “Mazeman”. Does he produce mazes? No. Maybe if he had some sort of cool logo, where moving the mouse over one part would cause a section of a maze to appear under the mouse, but there’s nothing complicated like that – just a straight, ordinary name with nothing new or radical. I like some of the letters, though.
Pros: Some of the letters are kind of cool.
Cons: The name is, on the whole, not too good.
Rating: 4.0
WHERE THE AUTHOR LIVES: The author lives someplace in the desert or the beach or something, and while the way is plainly marked, it can be hard to get through some of the things inbetween my starting spot and his place of dwelling. Fortunately, there were several friendly travellers to help me through. Overall a pretty good trek through a pretty good area, though it gets kind of pathetic near the end.
Pros: Decent.
Cons: Not incredible.
Rating: 7.2
MY RECEPTION AT THE AUTHOR’S HOUSE: Well, as you probably know, I was served too much food. Still, they seemed quite glad to see me, and I may come again sometime, if I’m in the neighborhood.
Pros: They have a nice welcome mat.
Cons: Some parts of the conversation were a little touch and go.
Rating: 6.7
KEWLNESS: YAY THS IS KEWL RIGT? RIHT??? OMG NO? IWAS WORONG =(*(( Anyway, all things considered, the author is a pretty good character, though there are a few faults (paticularly in his way of dressing… ugh) that a good butler could help with.
Pros: KEWL
Cons: NOT ALL KEWL
Rating: 7.2
It wasn’t generally bad. :P The enemy placement was odd at times, but not unbearably. The weapon placement I really did not like. Powered up bouncies are fine in their own way, but you put too many bouncy ammos in. The seeker ammo was ok, though I didn’t use it really. The tileset useage was OK, though you didn’t have nearly enough eyecandy. Beyond that, good for being the first level I’ve ever seen by you.
Umm, you just said everything but the gameplay and layout is bad and you give it a really high rating.. Okay.
Anyway, there eyecandy wasn’t good, the layer usage was bad. Enemy placement was okay, and it was challenging. You should definetely download this level, but it’s kind of boring to play because it has sort of a linear feeling to many parts.
Exellent? Give a better reason for that kind of rating, Flash.
This level was at least above average, and rather big. There were a tiny bit to much ennemies, and there was a bad weapon placement. Eyecandy was also bad. But the layout was great! And there was a good gameplay. To bad there’s no background scenery on layers 5-7.
Anyway, a good level, worth a download, just to see it.
I give 8.2.
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