Review by Newspaz

Posted:
Posted more than 20 years ago
For: Team Battle(recreation)
Level rating: 7.3
Rating
7

I must say, I never rated the original. But I’ve played it online a couple of times. And I must say, I think this one has a better tileset choice. And besides, it was worked out into details just like the original was. Also I feel that the music fits the level fine. It can’t be a down that the file has been used before, why not use it again when it fits!

Review by Blackraptor

Posted:
Posted more than 20 years ago
For: Team Battle(recreation)
Level rating: 7.3
Rating
7.5

First, the music is from blade’s glacier, not forest tileset, and its one of my favorite musics anyways so i dont mind as much.

First thing that I noticed was that i hated the backround, it could of been better in black. Also, the ammo is clustered in some places, but its mostly placed adequate. Also, some tiles were poorly used. The layout/gameplay was fun.. Eyecandy was ok in my opinion, and it was occasionally hard to navigate the level, which was similar to a maze, though it was fun running around everywhere looking for new passages.

OVERALL: This is a good level, ive seen much better, but its worth the download. Fun to play and fun to navigate, it is better than I thought.

Edit: Taz, you might want to check blade’s site and download blades battle pack SE. Then we will see who is right. Oh, and im a major fan of blade, so i have all his sets =P
Edit: Forest1 isnt passworded Taz, so open it and see the music for yourself. If its passworded then haxor ask blade for the pass.
Stupid non working strikethrough txt[This review has been edited by Blackraptor]

Review by Taz

Posted:
Posted more than 20 years ago
For: Team Battle(recreation)
Level rating: 7.3
Rating
7.5

Shall I start with the good or the bad points? Bad points is better for my depresion:

Bad Points
1. The music is the music for Blade’s Forest tileset. So, don’t use it for this.
2. The stars fall too quick, I think.
3. Sometimes it needs a spring, let levels betatest!
4. The weapon placement isn’t so good: Sometimes you get too many in one time.

Good Points
1. Eyecandy is really well done!
2. Gameplay is great.
3. I don’t know why, but i like the great falls down and up etc. They just rule wich makes this nice.

Overall a nice level, not so nice, just a orginal level and better than i thought.
Download reccommadation.

Edit: @Blackraptor: Do you have forest? Look at ForestBattle1 and you see Splanet. Heheh.[This review has been edited by Taz]

Review by MoonBlazE

Posted:
Posted more than 20 years ago
For: Team Battle(recreation)
Level rating: 7.3
Rating
7.2

I must say it’s alot better than I expected, great use of tileset.
But the music is bad, honestly, I don’t like it. There’s a few places where the eyecandy lags, there’s tiles in the tiles that haven’t been used, and the layer background could have been better done than “falling” stars all the time.
Overall, I think this is a nice remake, and you should download it.

Review by Nickadot

Posted:
Posted more than 20 years ago
For: Team Battle(recreation)
Level rating: 7.3
Rating
N/A

Great i say

(Rating removal I say. -Trafton)[This review has been edited by Trafton AT]

Review by KILLERRABBIT

Posted:
Posted more than 20 years ago
For: Team Battle(recreation)
Level rating: 7.3
Rating
N/A

It took me 1 1/4 days to do all this
Is kinda proud ;P

Review by KILLERRABBIT

Posted:
Posted more than 20 years ago
For: Prehistoric CTF
Level rating: 6.7
Rating
N/A

I wanted to start a new review bcuz it had some comments on there that didnt suit my new uploaded lvl :\ Sorry MB.

Review by MoonBlazE

Posted:
Posted more than 20 years ago
For: Prehistoric CTF
Level rating: 6.7
Rating
N/A

Please reupload instead of upload it again.

Review by blurredd

Posted:
Posted more than 20 years ago
For: Prehistoric CTF
Level rating: 6.7
Rating
6.7

This is the third version of the CTF level first seen in July 27, 2002. It has become better over time in some ways, but needs work nonetheless.

GAMEPLAY:

To me, it seems a little too linear: not too many platforms and a limiting water route at the bottom. And the bases are a little too far apart. In your server I suggested cutting down the distance betweeen the bases, but you kept it the same. The level still isn’t all that balanced. The collapse scenary under the red base would be impossible to get through from the bottom without using TNT or something. It’s not the biggest problem but you should use blank tiles instead. You also might want to use warps in your next levels.

EYE CANDY:

Not bad, but could be better. I don’t know if you have an old version or not, but you could have used the tileset better. I can’t tell you exactly what you should change (it’s really a matter of opinion), but it is a slight improvement over previous versions.

Another thing: You said that you couldn’t put the dino’s in the BG because it was already used in that area. This shouldn’t be hard to get around it. You didn’t have to put the lightning on a different layer than the rain or the solid blue BG. You just have to incorporate the rain or the blue tile into an animation and it would let you have another layer. This way you can have room for more dinosaurs in the background.

CARROT AND AMMO PLACEMENT:

Carrot placement isn’t as bad as it used to be. There’s a +1 carrot near each base, which isn’t so bad. But the full energy carrot is too close to the red base. You should place it somewhere in between the two bases. The ammo placement, on the otherhand, isn’t good at all. There’s barely enough and it needs to be spread out more. The blaster and bouncer powerups are placed well enough, but the pepper spray powerup (which is with the full energy carrot previously mentioned) is a bad idea.

HOST THIS OFTEN?

Maybe like once if you get bored. This level is a 6.5 at best. But I’ll be nice and make it a 6.7 because of your persistence.

By the way, don’t expect great reviews after uploading one of your first levels. You can’t expect high ratings right off the bat. It takes lots of time and practice to make really good levels. You can’t expect that you’ll be able to make vast improvements after editing the same level over and over again. Try making other levels (preferably with other tilesets), and experiment with layouts. Not all of your levels will be good in the long run, but just remember other authors started the way you did, and even the greatest level makers make bad levels once in a while.

Also, take example from good levels other people made. Don’t actually take the level and edit it, but instead use some of the ideas the author used. And in my opinion, the easiest way to make a balanced level is to make one side of the level and then mirror it (vertically) so each side is symmetrical. After you master this, it will be much easier to make balanced levels with unsymmetrical layouts.

Review by KILLERRABBIT

Posted:
Posted more than 20 years ago
For: Prehistoric CTF
Level rating: 6.2
Rating
N/A

AT least thats a semi-decent review :)
I also re-uploaded it. A few changes too.[This review has been edited by KILLERRABBIT]

Review by Taz

Posted:
Posted more than 20 years ago
For: Prehistoric CTF
Level rating: 6.2
Rating
7

1. EEK! PERSONAL ATTACK!
2. A second version can be worser.
3. The review:
I had to play this in SP, so don’t be mad at things I can’t see in SP.
I already reviewed this in your server, and i already said that there where too many dead ends. You edited it. MB, you need glasses. There are some suckertubes. The gameplay is ok, you need only to make more one way and no confusing things like walls and after the wall you can go in the wall. Next and under to the red base there are some collapsing scenery and they collapse, duh, but then you will come in a waterfall with a big dinosaur and many grapes in it. Left in it is one of the only dead ends.If you swim right you will see many rocks in a tunnel and later you’ll see a Blaster PU, with everywhere (Phew, not too many) fastfires. If you swim further you’ll come to a-ilke-adead-end but it isn’t, there is a sucker. Go in it and you’ll see a the blue base. Around the blue base are trees, some trees have nice apples and some dinos with eggs, if you reach the eggs you will be Yikes! Never mind.. Next to the blue base on your right hand is a tree with a carrot in it. Left to the blue base there are apples and a full heal carrot. You’ll have to fix that, too many carrots will mess up the game. If you run further you’ll come in a tunnel, a little one, what needs one way, because you can stand on it. If you run further again you’ll see the red base. That’s the whole level.

Overall eyecandy: Ok, but it needs more 6 & 7 things.
Overall gameplay: Ok, but needs more suckers and one ways.
Overall weapon placement: There aren’t so much weapons in this level, but the food placement is well done.
Overall Overall: Ok. The collapse scenery are lol and some text strings make the game fun.
Overall @ Moonblaze: There aren’t many secrets and if they are, they are not so hard. Please look further then your nose long is.
Overall to Download: Download reccomedation. If you want a middle-mighty level.

Review by MoonBlazE

Posted:
Posted more than 20 years ago
For: Prehistoric CTF
Level rating: 6.2
Rating
5.5

Prehistoric is a 224×65 big level, each base is placed in each site of the level, and your start position is multiplayer, and makes you start at your own base.
The level is basicly flat, it’s supportly like a landscabe, there’s a kind of house, an underground cave with water, and a tree you can climp up in for jump over to the secret.
While this is so great in size, it makes it imposible for you to have a chance for each your opponents base if you’r killed.
In this level, red has an advantage of getting to the powerup faster than blue because the platforms leading up to it starts around blue base.
You can swim down in the underground water cave, but beware, the path is too long, so you’r bait for hunters with pepperspray.
While the eyecandy is sorrowfull not really good, KillerRabbit placed some dinosaurs which you can hit. That’s just a waster of time sinice they are only used as eyecandy.
Those Dinosaurs should have been set at layer 5 or 3 so they wouldn’t come in trouble for the players.
The holes in the bridge are created by colapse senerys, which makes it a giant death end if you come from the downside of it. That’s really an easy way to get trapped in.
If you’r hunted out to the left side of the level, you meet a death end, which also posible means death to you.
Let’s also point out that by the 2 dinosaurs and their eggs, there’s holes down in the ground. Those holes looks really bad
Over Red’s base there’s a full energy carrot, and a pepperspray powerup. That makes Red’s adavatage anymore great.
For saying it honestly, you didn’t place ammo, except a lot of fast fires gathered on ONE place.
That makes an awful gameplay, with loads of camps at the powerups, which is the only ammo you can get.
The layer eyecandy is very bad, it’s just the same tile of rain, a flashing white tile behind, and you even wastered a layer on the thunder, sinice you could just had made the rain animate.
Overall, you shouldn’t have done it like a landscape, you should have placed ammo, and you should have worked more on eyecandy.[This review has been edited by Moonblaze]

Review by Blackraptor

Posted:
Posted more than 20 years ago
For: Prehistoric CTF
Level rating: 6.2
Rating
N/A

Ok, first the tileset use
The tileset is used well, not much is wrong, although there WERE bugs.. The lightning was very disturbing and hurt my eyes, and im not to fond of lightning.
The placement: What placement, the level was half empty, except carrots, pu’s and food. The powerups are 2 close together, u need to get one, and make a jump for the other soon after. There was 2 much carrots here in my opinion.
The base placement wasnt the best it could of been…
The eyecandy wasnt the best, id say it was around average.

Hmm…If i were to rate this, id rate it 6.7 or 6.5, but id rather leave it N/A, because im not sure if my rating “fits”

Ok, I feel as if my review can be longer, but i will keep it N/A so i wont get any complaints about rating too low or something.
The eyecandy: There is eyecandy here, but it is poor or average. The dinosaurs should all have been placed on layer 5 and 3, and the trees are VERY confuisng, not knowing which ones are masked and which arent. The water looks crappy here (no offence) and the tunnel just takes you one way, it wou;ld have been more interesting if the tunnel split into more tunnels so there woul;d be more to explore.
The placement is very poor (again sorry if that sounds mean), there are food here, but no ammo. Just 3 powerups (at least i foound 3) and some fastfires, which are all bunched up. This brings down the rating by a lot.
The CTF bases arent the best they could be, but i’d settle with them, knowing how hard it is to make both teams have a fair advantage. They could of been better though, but then again, that goes for a lot of CTF levels.
The layout is basically 2 wayed, you just take one pass, either land, trees or underwater, and end up on the other side, and just take the same path back to end up where u were before. There is no detours which you take that you end up in secrets or anything, and no ammo to slow you down and to make the level interesting.
My conclusion is that this has a lot of potential, but could of been done way better. More ammo and more secrets could of been added, and the level could of been bigger so there will be more to explore. But it is a good effort and worth a download reccomedation.
[This review has been edited by Blackraptor]

Review by American

Posted:
Posted more than 20 years ago
For: Prehistoric.j2l
Level rating: 7.1
Rating
7

This is possibly the first level I have ever seen to include cabbages as a major part of gameplay, which at least deserves some notation. I suppose. Overall, this isn’t really a bad CTF level. Flow is OK, and navigation is pretty good. Eyecandy is also very nice. This level is generally good, but there are a few small problems, mostly tile glitches and a few annoying platforms that get in the way of gameplay, but these problems are typical of first CTF levels. For a first CTF level, this is very promising. Nice job. Worth a download recommendation.[This review has been edited by Trafton AT]

Review by White Rabbit

Posted:
Posted more than 20 years ago
For: Prehistoric.j2l
Level rating: 7.1
Rating
7

Yes, this is a good lvl. A couple of dead ends and a little too much cabbages but it’s pretty fun to play in, espcially when you lead 9-2. :-)

Download recommended but beware of some weird weapons placement and lots of dead ends.

Review by ShadowZ

Posted:
Posted more than 20 years ago
For: Prehistoric.j2l
Level rating: 7.1
Rating
7.2

I like the lvl, though there are a few mistakes, eg. The house with the roof
But a good lvl overall

Review by CraccoBoy

Posted:
Posted more than 20 years ago
For: Prehistoric.j2l
Level rating: 7.1
Rating
N/A

Never forget to upload the tileset too unless it’s a default tileset.

Review by KILLERRABBIT

Posted:
Posted more than 20 years ago
For: Prehistoric.j2l
Level rating: 7.1
Rating
N/A

Sorry if i messed this up, i got the music and tilesets from Ninja Dodo’s SP level The Lost World (Episode). This was also the first time I uploaded a lvl so, sorry if i did it wrong :(. Can someone plz tell me how to upload more than one file on j2o?[This review has been edited by KILLERRABBIT]

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