Review by Stijn

Posted:
Posted more than 20 years ago
For: Part 1. Agression
Level rating: 7.4
Rating
4

I really don’t understand why all reviewers are so fond about this pack. Actually, I didn’t like it at all.
The start of the first level looked nice, with a story like Another Story’s.
You know the wise, old saying “You never get a second chance to make a first impression”? My first impression was good, but the overall impression wasn’t. After moving left I saw a slope, so I walked down. Then suddenly I got warped by a warp I couldn’t see because it was hidden by a quite annoying and non-goodlooking layer 2 eyecandy thing (you know, “widescreen”). It appeared I “slipped off a branch”. How about warning the player earlier?
So now I knew I should keep walking on the trees. I advanced, eventually lost 4 hearts, and encountered some enemies. Three of them FELL BLOODILY, but then there were a few I couldn’t directly kill with my blaster, so I tried buttstomping them. I didn’t find any way to do it, which may be my fault, but I however don’t like 4 enemies on 2 tiles at all.
I completed the first level and went on to the second one. Yet again this ugly layer 2 eyecandy. And yet again I fell into a pit I couldn’t see at all. Well, I could see it, but there was no hint that there was another way out of the level, so I walked into it. Again one life less!
After that I saw a solid-looking slope, I jumped onto it and fell in the pit again. I got frustarted and typed jjnxt.
The third level was some cutscene level, with bad eyecandy. Next level!
Yay, more Swamps of the Sleeping Jaguar. In this level most of the time 60% of my screen got hogged by either the widescreen thingy or annoying trees on another foreground layer. Usually enemies were behind the trees so I constantly got attacked by ghosts I couldn’t have spotted at all. After that came some credits level which was rather boring.

It was hard indeed, but not because there ware hard puzzles or enemies: just because I constantly died or got hurt by something I couldn’t have destroyed or spotted. If you add the bad eyecandy to this, I think a 4.5 is enough. Maybe even a bit too high. 4.0 8D

EDIT: spelling etc.[This review has been edited by Fl@$h aka blewmeup]

Review by ice skull

Posted:
Posted more than 20 years ago
For: Chizra Observatory
Level rating: 7.5
Rating
N/A

cool level i give it a 8.7

i like all of it

(Unsupported rating removal. Please provide a longer review. -Trafton)[This review has been edited by Trafton AT]

Review by Snotticus

Posted:
Posted more than 20 years ago
For: Vaora Skies
Level rating: 7.6
Rating
N/A

I’m not a big fan of CTF levels, but I find this one’s not too bad at all. :)

(Unsupported rating removal edit. Give more detail in your reviews or they’ll just end up being deleted, and you might even get a warning if you do it too much. ~Violet)[This review has been edited by Violet CLM]

Review by DarkSonic

Posted:
Posted more than 20 years ago
For: Vaora Skies
Level rating: 7.6
Rating
7.5

Finally, a good CTF level. Let`s start:
Gameplay: was good. good spring placement and suck placement.
Eyecandy: was just good. There was some nice eyecandy in here.
Pickup placement: good. There was good ammo and the powerups were placed good too. You need to shoot with gun 9 to get one at each side. And the seeker powerup was in the middle, good place to put it. The Full NRG carrot was at a good place too.
My rating is:7.5
-da man

Review by the real one Bjarni

Posted:
Posted more than 20 years ago
For: Vaora Skies
Level rating: 7.6
Rating
8.7

Why is that level so good?

Good eye candy
Good music
Good tileset in used
Alot of weapons
One powerup
No secret
Good backround
Wow, how can you do this?

Wow, I’ll give it 8.7 so few problem, it seems like you’ve training longer and upload sooner!

Download recommand: Yes
Host it: Yes
Overall: 8.7

Have a nice day! ;-)

~Bjarni Haraldur Sigfússon[This review has been edited by the real one Bjarni]

Review by blurredd

Posted:
Posted more than 20 years ago
For: Vaora Skies
Level rating: 7.6
Rating
7.2

Suddenly I feel incredibly lazy.

GAMEPLAY:

Not bad gameplay all in all. I like the flow in most places—just not everywhere. The balance is so-so. And the blah-blah-blah is blah. I can’t think of what else to write. Not too much original stuff. This is just about a typical CTF level layout.

EYE CANDY:

After seeing this level, I did, for a brief moment, consider using the tileset used myself. What changed my mind was that this tileset doesn’t have too much to offer. But the tileset is certainly used better here than in Spazzyman’s super-cramped example level. So does that mean the eye candy is above average? Sure, I guess. But, the background still looks dull with the two layers of the same exact mountains.

CARROT AND AMMO PLACEMENT:

With a full energy carrot in the exact middle of the level, the only thing keeping carrot placement from being perfect are the routes to it. It’s easier to reach the carrot from the blue base than from the red one. Ammo placement isn’t too bad, but I don’t really like it. For example, I thought the RFs were a bit too close to the bases. Powerup placement, on the other hand, is good mostly because of its simplicity.

HOST THIS OFTEN?

I don’t know. I suppose a few players could enjoy playing in this level, but it doesn’t exactly scream “fun” to me. Hmmm… 7.2 will do.

Review by Strato

Posted:
Posted more than 20 years ago
For: Vaora Skies
Level rating: 7.6
Rating
N/A
I’ll release part 2 by christmas.

Review by Amstel

Posted:
Posted more than 20 years ago
For: Vaora Skies
Level rating: 7.6
Rating
7.2

Good tileset use.
Good level.
Agree with you all.

Later i give my own review

Very nice level guy.
Go make more! I like it to play.
Good Eyecandy
Goof tileset use
Good Level
Bad placement[This review has been edited by Amstel]

Review by snzspeed

Posted:
Posted more than 20 years ago
For: Vaora Skies
Level rating: 7.6
Rating
N/A

Dx, stop using those long lines.
they screw up this page.stop doing this, please

Review by Ðx

Posted:
Posted more than 20 years ago
For: Vaora Skies
Level rating: 7.6
Rating
7.7

Nice level

1-good eyecandy
2-small :(
3-good ammo placed
4-nice wf’s

Overall:Okey

rating: 7.7

download reccommed:Yes
Host this:not everyday

now i am waiting for part 2 !

YEAH!

~Ðx

Sorry snooz[This review has been edited by dx dc]

Review by FireSworD

Posted:
Posted more than 20 years ago
For: Vaora Skies
Level rating: 7.6
Rating
7.5

I played this level some while ago on Strato’s server, it played alot like an average, good CTF level (6.5-7.5).

Although the level uses Ancient Riches, a tileset by Spazzyman, the originality in tile use and eyecandy had that been-there-done-that feel, however it still looks decent.

The Gameplay had nothing that special either, in fact the layout is the worst part of this, although it’s quite playable, blue base was easier to score and attack than red. It feels complex even though it isn’t, and the bottom area bothers me, I guess because it’s so plain, it’s basicly a straight path and a couple of medium-sized hills.

The size, for a CTF level, is about right, not too small nor too big.

Ammo and Powerup placement was acceptable, no complaints. The carrot, a full NRG was placed near the middle, no complaints here either.

Good level, however nothing you haven’t seen before.

Download Recommendation: Yes.
Host Often: Sometimes.

-fs

Review by Lark

Posted:
Posted more than 20 years ago
For: Vaora Skies
Level rating: 7.6
Rating
7.5

Okay, let’s start with the layout first. I don’t like the layout all that much. At first, you get lost occasionally. As you get to know the level better, you still occasionally get a bit confused as to where things are, but it’s okay, for the most part.
The gameplay is fine. Balanced, no biasing etc.
There isn’t much flow, though. Not really any flow at all.
I like the ammo placement just fine. Maybe a little bit too much, but it’s good. Too many RF’s, if anything. There aren’t many powerups, either.
The eyecandy isn’t much… and gets annoying after a while. All the waterfalls and whatnot. But, it’s acceptable. What I’m wondering is, how did you get your name in the tileset?
Overall, good level.
Download reccomendation – Sure.
Host this often – Once in a while. If I’m bored. Consider it an honor to get your level hosted by picky me in the first place, though. Here’s a cookie 7.5.

Review by Lutijn

Posted:
Posted more than 20 years ago
For: Part 1. Agression
Level rating: 7.4
Rating
8

Wow, just what i want, Good Sp’s this is niceeeeeeee i cant say why, when you play it is cool, no other words for this! (wwwwwwwooooowwwwww)

Review by Lark

Posted:
Posted more than 20 years ago
For: Part 1. Agression
Level rating: 7.4
Rating
N/A

PHT, you are not using the old brain. Don’t edit levels. Just host them from your home cooked list.

Review by Taz

Posted:
Posted more than 20 years ago
For: Chizra Observatory
Level rating: 7.5
Rating
7.5

Cool level with a nice spaceship-suckertube-transport-thing. The eyecandy is great on background layers with more spaceships and more things like that, but it lacks on the other layers. Where you walk the background is mostly again and again the same, what makes soem pats very boring. The gameplay is okay (rhyme!) but some pars are irritating because you will fall the whole time in the transport ship. Also there are some dead ends. The ammo and carrot placement is good, but they come back too quickly and there is too many of it.
Overall a great level, but irritating – host this sometimes.

Review by PHT

Posted:
Posted more than 20 years ago
For: Part 1. Agression
Level rating: 7.4
Rating
N/A

Hey!
I can only choose the credits and the levels are passcoded so I can’t play!
Fix that and upload again
Download reccomendation: No
Host this often: No
Rating: N\A
PHT

PS to Labratkid: I don’t wanted to edit them only to start from JCS (with Save & Run)
[This review has been edited by PHT]
I CAN’T host from Home Cooked Levels list because it ISN’T there. There is only the credits without nxt lvl setting :-([This review has been edited by PHT]

Review by Neon PSY

Posted:
Posted more than 20 years ago
For: Chizra Observatory
Level rating: 7.5
Rating
8.5

WOW! this is good!Very nice job!

Eyecandy:All over man! I like the ship(How it looks)

Gameplay:The ship at the bottom makes the game a bit too easy and the lvl is all most completely semetrical.

Ammo/Carrot placement:Good job on the ammo placement.Carrot placment is in the wrong place though because of you can get it useing the easy ship.

All in All:8.5

Review by Fanden

Posted:
Posted more than 20 years ago
For: Part 1. Agression
Level rating: 7.4
Rating
7.5

It was too hard I didnt almost get past lvl1! The 1 hit KO makes it boring but its a good idea

Review by Acid Psy

Posted:
Posted more than 20 years ago
For: Chizra Observatory
Level rating: 7.5
Rating
7.5

well i like it im makeing a Battle with that Tile set =)

well ill get to the rating !

the layout well i think the layout is good ! nice and even i give that a hmmm a 6.8

music: nice i like it it maches the level i have the music a 7.8

ammo/power-ups: well the power-ups are at good spots i think and where the ammo it ! i give this is 7.0

carrits or what is it?: i think that is good too

all over all i thing this is a 7.5!

gota love DSL !!!!

Review by Acid Psy

Posted:
Posted more than 20 years ago
For: Part 1. Agression
Level rating: 7.4
Rating
8.7

i think this pack rocks was it 4 levels?

the music Rocks for the Tilesets ! i give the music a Nice 8.0

the levels rocks the tiles on the Front made it a Bit harder i give the levels a 8.

ammo man i cant find any ! lol well not that much ammo even make it harder ! i give the ammo 8.5

didt see any bugs but i canda didt like the warps the put you do death

well in all in all i like the Pack !it Rock the hardness of it is petty Hi

in all 8.7

Down load it ! youll love it !

  1. 1
  2. 2
  3. 3