Permalink Magical Girl Miracle ★ Lori April 1st 2016

A bit of news from the localization team on the smash hit Danganronpa 2: Goodbye Despair prior to the game’s Steam release in a couple weeks: for better cultural fluency among non-Japanese players, pivotal Dungeonromper 2 character “Usami” has been replaced with our own Lori Jackrabbit. Earlier reports from the Dingdongroomba 2 playtesters indicate that Lori is happier than ever in the Dandannoodle universe: she has wings now, which helps tremendously with her historic problems with jumping.

There are also rumors that all references to “murder,” “kill,” “slaughter,” etc. within the Dungenessrhubarb 2 script have been replaced with “roast,” but this detail remained unconfirmed at press time. Nonetheless, a petition has already been started in protest of the possibility of the idea of localization altering a game’s content and has gained upward of 13,000 signatures.

- Violet CLM No Comments - Post Comment

Permalink Pollover March 2nd 2016

The last poll was up for forever and a day, by which I mean, seven-eight months or something. Yeesh! But here you go?

What makes you play Jazz Jackrabbit?
New stuff (tilesets, levels, JJ2+...) 27 votes (42%)
Tournaments 1 vote (1%)
Events (like Anniversary Bash) 5 votes (7%)
Free time 18 votes (28%)
How well the stars align 12 votes (19%)
Total votes: 63

This new question should be pretty easy to answer: Do you use the default player 1 controls in JJ2? Arrow keys for movement, space for shoot, ctrl for jump, shift for run, enter for select. If you use a significantly different control scheme when playing with mouse aim, answer for the non-mouse controls. If you use a controller instead of a keyboard… gosh, really?


Permalink Another Let's play? January 26th 2016

Source: YouTube

Florian Himsl, also known as the co-creator / programmer of the original ‘Binding of Isaac’ gameseries started a let’s play on Jazz Jackrabbit 2! I found it amusing to watch so I thought I’d share.

This was posted on RabbitJournal on January 26th 2016. You can post, too!

Permalink JCS Awards 2015 - Voting January 3rd 2016

Source: JCF Thread

Now’s your chance to vote for your favourite uploads of the past year!

This was posted on RabbitJournal on January 3rd 2016. You can post, too!

Permalink Omri Lahav covering "Jazz Belmont" January 1st 2016


Another amazing cover has been made by Omri Lahav, this time he made a cover from the track “Jazz Belmont” in which you can hear in the Jazz Jackrabbit 2 expansion pack “The Secret Files’‘. He didn’t only made it more rock & roll, you will find some extra surprises that I won’t spoil to you.

Just listen to it here on his Youtube channel!


Permalink JCS Awards 2015 - Nominations December 25th 2015


What were your favourite uploads this year? Go ahead and make your nominations in the JCF thread!

- PurpleJazz No Comments - Post Comment
This was posted on RabbitJournal on December 25th 2015. You can post, too!

Permalink Twenty Years of Holiday Hare '95 November 17th 2015

Source: Epic MegaNews #10

Remember all those twentieth anniversary news posts from last year? Well, there was still one left to go, because November 17, 1995 was the release date of the second Holiday Hare game, as announced in Epic MegaNews #10!

Last year’s Holiday Episode of Jazz Jackrabbit was so popular that we made a new Holiday episode this year! Holiday Hare ’95 features FIVE of the best, all-new Jazz levels yet, and a rockin’ holiday sound track. Featuring the same fast paced action that made Jazz Jackrabbit the PC Gamer’s (U.K.) Action Game of the Year in 1994, Holiday Hare ’95 is Shareware and is available NOW from all major online services and the Internet.

Instead of limiting the action to a single planet, HH95 presented gamers with two planets: Candion, a classic platform game theme, and Bloxonius, which landed the game on at least one list of LEGO-cameoing game recommendations. ;) Candion was too easy and Bloxonius was maybe too hard, but they were still interesting departures from the other JJ1 planets, which tended to keep cycling around to castles, grasslands, and industrial themes. And maybe you’ll see some more Bloxonius levels released at some point if Blackraptor puts his mind to it. HH95 was much less explicitly holiday-themed than its predecessor, but it was still free free free!

There was also an early plug for Jazz 2 at the bottom of the MegaNews issue; pretty much the same sort of language would appear in issues #11 (April ’96) and #12 (July ’96), followed in #13 (January ’97) by the promise of a feature in that month’s PC Gamer magazine, which you can find on page 56 here.

And if you don’t have HH95 yet, download it free today!


Permalink Rock, Paper, Shotgun posts Jazz Jackrabbit retrospective November 14th 2015

Source: Rock, Paper Shotgun,

In its daily game recommendation, PC gaming site Rock, Paper, Shotgun today highlights none other than Jazz Jackrabbit 1. There are some intersting ruminations on the game’s place in its contemporary gaming landscape and also a plug for JJ2+, which is always nice.

Hop on over to RPS to read the piece.


Permalink Jazz Jackrabbit in WatchMojo's "Top 10 Video Game Idle Animations" October 13th 2015


That’s right! Jazz’s and Spaz’s idle animations made it into WatchMojo’s recently released video, “Top 10 Video Game Idle Animations“. So, uhh, yeah, that’s cool!

This was posted on RabbitJournal on October 13th 2015. You can post, too!

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