Epic Meganews #2 - June 15th 2014
It’s that time again: the twentieth anniversary of Epic Meganews Issue 2! This time there was rather more to be said about Jazz 1, though the issue was understandably frontloaded with Traffic Department 2192’s release:
Coming Soon: JAZZ JACKRABBIT
Abracadabra! Epic is about to pull a rabbit out of its hat, and this little bunny carries a big gun. Jazz Jackrabbit is speedier than a hedgehog and more fun than going to hell! :-)
Our hero Jazz is on a mission to save bunny babe Eva Earlong, and he’ll go up against a cast of thousands of enemies in order to save his girl.
- Jazz’s BONUS STAGE features ultra high-tech 3D graphics!
- Find ultra-cool weapons, such as the Bouncy Bullets and the LFG 2000!
- 60 frames-per-second scrolling. Whoa boy, this is FAST!
- A truly rocking soundtrack!
We’re not giving an official release date for Jazz, but we will put out a special issue of MegaNews as soon as it’s available. We just didn’t want to tarnish our excellent reputation with release dates… Not! :-)
Since Issue #1 announced Epic Baseball was delayed, and Issue #2 announced OMF 2097 was delayed, their reputation indeed could little handle the tarnishing. :) Anyway, that’s the first real info the world got! A couple lawyer-friendly references to Sonic and Doom, one questionable figure (“thousands” of enemies would mean at minimum roughly fifty-six enemies per normal level, which seems unlikely), and a whole bunch of excitement. Only a month and a half left to go!
New server - June 14th 2014
Jazz2Online has just moved to a new server. What does this mean?
- It probably won’t be offline most of the time any more, and it’s a bit faster. Hooray!
- Some forum posts and uploads that were made after yesterday might be lost. Sorry!
- There might be some errors here and there. Boo! Please let us know in the comments if you encounter any problems or error messages and we’ll try to fix them as soon as possible.
Wubbo Ockels, the first Dutchman in space, and the original hero of the game that would eventually become Jazz Jackrabbit, has passed away at the age of 68.
Epic Meganews #1 - May 18th 2014
Twenty years ago, May 18 1994, the first Epic Meganews issue was emailed out to Epic’s subscribers. It heavily promoted the upcoming One Must Fall 2097, advertised some new tables for Epic Pinball, gave some warnings about Epic Baseball’s development, and oh yes, snuck in one little sentence toward the very end:
“In the next edition, we’ll tell you about Jazz Jackrabbit, the fastest and most stunning scrolling action game ever on the PC.”
It’s not the anniversary of the game yet — that’ll come in August, with the third Meganews issue — but it’s been twenty years since that first almost-invisible teaser.
Diamondus Warzone Remake Contest - May 5th 2014
Source: JCF thread
Hey guys, I’m holding a JCS contest with a monetary prize for the winner. The premise of the contest is to remake the classic level “capture3.j2l” in order to make it more playable in any way you deem fit.
More guidelines and information available on the thread on JCF!
Jazz Jackrabbit 1 & 2 featured on Gamer.nl - April 21st 2014
With the easter in mind and that they have specials about older games. The most popular Dutch gaming website Gamer.nl has written a special about our green hare.
They talk about what happend with the JJ2 dev crew, what the game is about and what you can do.
Also they applaud that the game still works in 2014 and that there is even a dedicated webpage/community in JJ2.
It’s pretty neat and if you are Dutch go give it a check.This was posted on RabbitJournal on April 21st 2014. You can post, too!
Flat circle - April 9th 2014
Today is the 16th anniversary of Jazz Jackrabbit 2! Time is a cruel mistress indeed. FQuoth the Quist, from 10 years ago:
The Jazz2Online staff is happy that the game has lived for so long and wishes Jazz Jackrabbit 2 a happy birthday and of course hopes for many more to come.
Remember to join the Anniversary Bash, starting this Friday! If you do, make sure you have JJ2+ installed, since it is a requirement.
Anniversary Bash 16 - April 2nd 2014
Source: JCF Thread
It’s that time of year again! This year we’re celebrating the sixteenth anniversary of Jazz Jackrabbit 2. The details are not totally finalized yet, but Bash is tentatively scheduled to start at 16 GDT on Friday the 11th and last through sometime on Monday the 14th. No word on whether the Battle and CTF servers will be running simultaneously or not (doubtful?), but if you have suggestions for the level list, make them here or in the appropriate thread. Set aside some time on your calendar for the next weekend… Bash is traditionally a time for seeing players you don’t see every day, and even if that doesn’t happen, there should be good levels and good fun to be had all weekend long. Or if you have your own ideas for how to spice up the event beyond two multiplayer servers alone, it’s not too late to suggest things!
King applies for "rabbit" trademark - April 1st 2014
Source: GAME_JAM season 0 episode 0 airdate 1970-01-01
Beloved gaming titan King©®™ have purchased all rights to Atari/Starpath Supercharger game Rabbit Transit (1983), previously notable for featuring substantially more mammalian reproduction than Custer’s Revenge (1982). Based on this acquisition, King©®™ are presently applying to trademark the term “rabbit” in all gaming-related endeavors, in order to sue Arkedo and Sega over Hell Yeah! Wrath of the Dead Rabbit (2012).
However, a bright-eyed and bushy-tailed intern at King©®™ noticed that there exist other games with the word “rabbit” in their titles made after their 1983 game, and so King©®™ threatened Epic Games with litigation if they did not immediately cease selling any and all games in the Jazz Jackrabbit series.
A spokesman from Epic Games eventually explained to King©®™ that Epic have not sold any games in that series at any time in the present millennium. At this point, all threats were abandoned.
Also, Rabbit Transit probably ripped off Q*Bert or something but I mean who cares.