Jun 25, 2005, 01:22 PM | |
Rain help
I'm making a level with rain in the foreground. It moves in the right direction, but in the game when I run toward it, itloes down and when and when a I run in the same direction as it, it speeds up.
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Strawberry Clock is king of the portal. 98% of teens have tried smoking pot and drinking. If you're one of the 2% who hasn't, copy this and put it in your Signature. |
Jun 25, 2005, 02:18 PM | ||
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There is a way around it thankfully. All you need to do is make an animation of the rain falling, and put it in the level normally. That way you won't need an automatic scrolling layer. - JelZe GoldRabbit =:3 |
Jun 25, 2005, 03:28 PM | ||
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Strawberry Clock is king of the portal. 98% of teens have tried smoking pot and drinking. If you're one of the 2% who hasn't, copy this and put it in your Signature. |
Jun 26, 2005, 08:10 AM | |
In 1.23 I can do rain which is not static. You move right and it moves left faster. You move left and it moves right faster. Fall, and you go faster than the rain. Jump, and you are slower than the rain.
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Jun 26, 2005, 11:45 AM | ||
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![]() - JelZe GoldRabbit =:3 |
Jun 26, 2005, 03:35 PM | ||
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It just looks like that. In reality the speed of the layer is not changing at all, and just looks like that because of an optical illusion. To avoid that, just make the automatic speed of the layer really fast. The illusion will still occur, but it will be harder to notice. |
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