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Weird thing with Destruct Scenery BOMB

Shen

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Jan 4, 2003, 02:29 AM
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Weird thing with Destruct Scenery BOMB

I was experimenting with some stuff in JCS earlier today, when I found something weird with the Destruct Scenery BOMB. If you make a long line of tiles and put 2 Destruct Scenery BOMB events next to each other in it, it makes every other set of 2 tiles in the line disappear. If you go to the end of the line they reappear again, go back and they're gone.

I'm using 1.23 and I don't think tileset choice matters. I could upload the file somewhere if anyone wants to see it. Correct me if I'm wrong but I don't think this has been done before...
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Violet CLM

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Jan 4, 2003, 12:26 PM
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By any chance are your Destruct Scenery BOMB events on non-animated non-blank tiles?
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Trafton

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Jan 4, 2003, 12:27 PM
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Unknown Rabbit is right, I believe. This happens when you put a destruct scenery on a tile with no animation or no tile whatsoever.
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Shen

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Jan 5, 2003, 01:22 AM
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No, I was using masked tiles. I tried putting it without a tile and it didn't work.
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