Jan 4, 2003, 02:29 AM | |
Weird thing with Destruct Scenery BOMB
I was experimenting with some stuff in JCS earlier today, when I found something weird with the Destruct Scenery BOMB. If you make a long line of tiles and put 2 Destruct Scenery BOMB events next to each other in it, it makes every other set of 2 tiles in the line disappear. If you go to the end of the line they reappear again, go back and they're gone.
I'm using 1.23 and I don't think tileset choice matters. I could upload the file somewhere if anyone wants to see it. Correct me if I'm wrong but I don't think this has been done before... ![]()
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Jan 4, 2003, 12:26 PM | |
By any chance are your Destruct Scenery BOMB events on non-animated non-blank tiles?
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Jan 4, 2003, 12:27 PM | |
Unknown Rabbit is right, I believe. This happens when you put a destruct scenery on a tile with no animation or no tile whatsoever.
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