Nov 8, 2003, 06:21 PM | |
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I've been using jcs for a few years now but i only fooled around with it but ever since i joined this forum i've been more serious and so i wanted
to know how to make my own tilesets
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Games that i'm working on:Glops world |
Nov 8, 2003, 06:37 PM | |
http://www.jazz2online.com/jcsref/no...id&menu=topics
http://www.jazz2online.com/jcsref/no...=index&mode=id http://www.jazz2online.com/jcsref/no...=index&mode=id Note also that your tileset must be a fixed size (32 pixels wide and a multiple of 32 pixels high) and must be in 16-bit .BMP format (Paint and any other program worth its salt can handle this). ~ Traft |
Nov 8, 2003, 08:26 PM | ||
Quote:
Note also that your tileset must be a fixed size (320 pixels wide and a multiple of 32 pixels high) and must be an 8-bit .BMP or .PCX image (also .ANM and maybe some others) (Paint and any other program worth its salt can handle this). |
Nov 9, 2003, 03:11 AM | ||
Quote:
Sorry for lameness. Anyway, it's quite easy once you understand the basics. As Violet said, read those topics on JCSRef before you start. |
Nov 26, 2003, 07:45 AM | |
Lies@Trafton. It doesn't matter how high the tileset is, as long as it's more then 31 pixels high. Several of my tilesets accidently got their height resized to something that's not a multiple of 32. Just incase, don't do what I did and not make it a multiple of 32.
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