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So I'm Wondering...

Maelstrom

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Jun 4, 2008, 12:40 AM
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So I'm Wondering...

Why don't we just start from scratch?

Jazz2 didn't run on a perfect engine. These days we could probably replicate it, emulate, and much more by coding an engine of our own. There's definitely enough talent in this community.

c.f. FIFE (Fallout and much more), GemRB (Baldur's Gate and other IE games).

Both of those are open source if anybody is interested.
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Stijn Stijn's Avatar

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Jun 4, 2008, 01:11 AM
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So I'm wondering why you didn't use the might search functionality to do scientific research on whether this topic has been discussed already, because if you would have one of your conclusions would've been that it has indeed been discussed already, and nothing ever came from it. Hypothesises about what could be the cause of this generally can be summarized as "the skill:interest ratio is too low".

Azure moon (dedicated server project, again, search) probably came closest, but I'm not sure whether that is still actively developed.
SzymekRak

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Jun 11, 2008, 04:48 AM
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Quote:
Originally Posted by Maelstrom View Post
Why don't we just start from scratch?

Jazz2 didn't run on a perfect engine. These days we could probably replicate it, emulate, and much more by coding an engine of our own. There's definitely enough talent in this community.

c.f. FIFE (Fallout and much more), GemRB (Baldur's Gate and other IE games).

Both of those are open source if anybody is interested.
These engines are open source, but they 're designed for rpg games and
jazz2 isn't rpg - do you want write jazz2 rpg??
We _can_ make engine for new jazz2 but there must be a lot of people
that wants to help. But it may be inpossible because of (C) reasons.
Sorry for mistakes in English, if I maked some
sonicnathan 1

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Jun 16, 2008, 07:53 PM
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You want a new Jazz game? Check these guys out! http://www.ambesoftware.com/Forum/
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Speeza Speeza's Avatar

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Jun 17, 2008, 11:56 AM
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Quote:
Originally Posted by Maelstrom View Post
Why don't we just start from scratch?

Jazz2 didn't run on a perfect engine. These days we could probably replicate it, emulate, and much more by coding an engine of our own. There's definitely enough talent in this community.

c.f. FIFE (Fallout and much more), GemRB (Baldur's Gate and other IE games).

Both of those are open source if anybody is interested.
CONGRATS , YOU HAVE JUST POSTED THE 1000 TH POST OF THIS TYPE

WHAT DO YOU WIN ! NOTHING
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Jun 17, 2008, 12:08 PM
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Quote:
Originally Posted by Speeza View Post
CONGRATS , YOU HAVE JUST POSTED THE 1000 TH POST OF THIS TYPE

WHAT DO YOU WIN ! NOTHING
I BLAME ISP
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Jun 17, 2008, 12:49 PM
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Geez, people, know when to leave a thread alone.

Closed to prevent more moronic drivel like the above 2 posts.
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