Register FAQ Search Today's Posts Mark Forums Read
Go Back   JazzJackrabbit Community Forums » Open Forums » General Jazz Jackrabbit Talk

JJ2+ (Updated June 30, 2010)

DanZeal

JCF Member

Joined: Jan 2008

Posts: 302

DanZeal is an asset to this forum

Sep 25, 2008, 10:28 AM
DanZeal is offline
Maybe a stupid question.
But what does /alwaysupdatepos realy do?
Does it update positions more often?
How often? And how often when off?
__________________

ZStats
"The myth that women should not lift heavy is advanced only by women who fear effort and men who fear women." Eric Midkiff
CrimiClown CrimiClown's Avatar

JCF Member

Joined: Mar 2005

Posts: 4,888

CrimiClown is a forum legendCrimiClown is a forum legendCrimiClown is a forum legend

Sep 27, 2008, 03:42 AM
CrimiClown is offline
Would it be possible to add a King Of The Hill option to the current Domination mode? My idea was to make one random CP visible and it'd switch every... well, every 30 seconds or something? This way, King Of The Hill can also be applied to normal DOM levels.
JangoCF

JCF Member

Joined: Jun 2008

Posts: 65

JangoCF is doing well so far

Sep 27, 2008, 08:56 AM
JangoCF is offline
That`s a good idea!
__________________
Shrooblord
Jimbob

JCF Member

Joined: Jun 2006

Posts: 658

Jimbob is doing well so far

Sep 27, 2008, 12:52 PM
Jimbob is offline
And blur, please fix the spectating bug. If someone (a client) is on a server and they stop spectating, they will be warped to position 1,1.
__________________
Pack: Legacies
-
Level 1: Fairytale Fantasy Land - 140x140
15.4% - ||||||||||
Diamondus Night FP - y_light.xm
-
Level 2: Barricade Beach - 110x110
6% - ||||||||||
Beach+ Tropical - tropical_beach.s3m
-
Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
-
Level 4: Nightly Nature Walk - 180x180
4.641% - ||||||||||
IC - SluggionP - alc_run.xm
DarkB DarkB's Avatar

JCF Member

Joined: Jul 2008

Posts: 494

DarkB is doing well so far

Sep 27, 2008, 10:40 PM
DarkB is offline
Quote:
And blur, please fix the spectating bug. If someone (a client) is on a server and they stop spectating, they will be warped to position 1,1.
Yea thats a big bug, and need to be fixed.
__________________

Do not dwell in the past, do not dream of the future, concentrate the mind on the present moment.
DanZeal

JCF Member

Joined: Jan 2008

Posts: 302

DanZeal is an asset to this forum

Oct 9, 2008, 12:15 AM
DanZeal is offline
Maybe this is too much to wich for.
But a mapvote after each map could be nice.
Maybe not worth the effort?
__________________

ZStats
"The myth that women should not lift heavy is advanced only by women who fear effort and men who fear women." Eric Midkiff
CrimiClown CrimiClown's Avatar

JCF Member

Joined: Mar 2005

Posts: 4,888

CrimiClown is a forum legendCrimiClown is a forum legendCrimiClown is a forum legend

Oct 9, 2008, 04:29 AM
CrimiClown is offline
Quote:
Originally Posted by Daniel zeal View Post
Maybe this is too much to wich for.
But a mapvote after each map could be nice.
Maybe not worth the effort?
Mapvotes are generally for games where people don't talk a lot during play. Putting prematch and aftermatch times in your games gives you the chance to actually discuss which one should be the next map... which is also a handy solution.
Speeza Speeza's Avatar

JCF Member

Joined: Jan 2006

Posts: 1,628

Speeza is an asset to this forumSpeeza is an asset to this forum

Oct 9, 2008, 07:56 AM
Speeza is offline
Quote:
Originally Posted by Crimiclown™ View Post
Mapvotes are generally for games where people don't talk a lot during play. Putting prematch and aftermatch times in your games gives you the chance to actually discuss which one should be the next map... which is also a handy solution.
COD4 has it and people normally chat and talk on it.
__________________
You like it when I talk bad about myself don't you cooba <3
The only true wisdom is in knowing you know nothing.

Your friendly JCF Hillybilly
DavidkazBest poster of 2010 ! [GpW]
JangoCF

JCF Member

Joined: Jun 2008

Posts: 65

JangoCF is doing well so far

Oct 9, 2008, 08:34 AM
JangoCF is offline
Okay, I have an EXTREMELY odd Spectator bug: When I spectate in some levels, like battle1.j2l, and the one I`m spectating MOVES, my screen starts shaking intensly and gives me headaches... which is bad. What could be the problem?
P.S.:
I love dom too XD
__________________
Shrooblord
Sonyk Sonyk's Avatar

JCF Member

Joined: Feb 2005

Posts: 2,409

Sonyk is doing well so far

Oct 9, 2008, 03:58 PM
Sonyk is offline
I suppose this is a non-issue considering 1.24 is supported, but is there any chance of CC'99 being supported in the future?

I'd also ask about HH'98, but it imposes MP restrictions similarly to the shareware demo and would probably be questionable to remove.

edit: nevermind, i guess CC'99 does restrict it too. my memory is fuzzy
Ragnarok!

JCF Member

Joined: Apr 2004

Posts: 1,135

Ragnarok! is a forum legendRagnarok! is a forum legend

Oct 12, 2008, 09:38 AM
Ragnarok! is offline
Hee hee, I'm annoying writing this...

List of possible commands:

-/idlersspectate [on/off] (similar to kickidlers, just it forces them to spectate)
-/cstop (almost pointless, but a "game is stopping in 5, 4, 3, 2, 1" would be cool, especially when you're playing with no movement etc, you dont wanna just stop in mid-air and fall into a stupid hole or something)
-!morph (similar to swap, a self-used command, and should probably come with a /selfmorph [on/off])

Possible fixes:

-Morph boxes are very buggy online, is there a way of fixing this? I think if the host is a morphed bunny, other players become the bunny after dying/warping/capturing flag, or such problems have been experienced...

-When using /spectate [off] or the forced ones, you usually warp to 0,0. Can this be reverted to start positions?

-Could /reset work for "Treasure mode", just so that in custom modes like race/ground force, or even treasure itself, people don't start with gems, or the ones that do can lose them with /reset.

-Could there be a "spectator chat", so basically when spectators use "teamspeak", they talk to other spectators and noone else?

-Could the "grey colour" on spectator names, also apply in the chat?

-I'm sure you've considered this and probably have tried but, when you spawn, you're supposed to be invincible for a short while (While you're blinking), however you can get hit, is this fixable?

Last edited by Ragnarok!; Oct 12, 2008 at 10:20 AM.
Ragnarok!

JCF Member

Joined: Apr 2004

Posts: 1,135

Ragnarok! is a forum legendRagnarok! is a forum legend

Oct 12, 2008, 11:03 AM
Ragnarok! is offline
Semi-Random here, but imagine a command where you can put more rings in roast tag. /setrings [number]. That would be so cool. Two ring roast tag. *eyes gleam*. At the same time that's totally whack. >O
Grytolle Grytolle's Avatar

JCF Member

Joined: Sep 2004

Posts: 4,126

Grytolle is a forum legendGrytolle is a forum legendGrytolle is a forum legend

Oct 14, 2008, 03:01 AM
Grytolle is offline
I'd like to blame gry some for the stupid idea of using F2 for minimizing to tray, better would be F12 or so. Now I find myself minimizing to tray when trying to change to gun2 in a hurry



edit: fu gry
__________________
<center></center>
Jerrythabest Jerrythabest's Avatar

JCF Member

Joined: Apr 2005

Posts: 2,602

Jerrythabest is a forum legendJerrythabest is a forum legendJerrythabest is a forum legend

Oct 15, 2008, 01:13 PM
Jerrythabest is offline
Funny... my F2 button is above the 3. And I hardly ever use ice.
__________________
Grytolle Grytolle's Avatar

JCF Member

Joined: Sep 2004

Posts: 4,126

Grytolle is a forum legendGrytolle is a forum legendGrytolle is a forum legend

Oct 17, 2008, 07:57 AM
Grytolle is offline
fastfire should be easy to protect against, yes - but such players should just be banned at sight
__________________
<center></center>
plunK plunK's Avatar

JCF Member

Joined: Apr 2008

Posts: 514

plunK is an asset to this forum

Oct 21, 2008, 05:17 PM
plunK is offline
As soon as you make a fix to prevent cheating, someone somewhere will waste 10 hours of their life to make a new cheating variant that works on it. Its an endless cycle.

Also: When playing 2+ local players on an online match, if you damage another local player using buttstomp/sidekick/uppercut it doesn't update score until you get a gun kill. I realize this is rather random and most likely useless but i thought i might point it out.
Grytolle Grytolle's Avatar

JCF Member

Joined: Sep 2004

Posts: 4,126

Grytolle is a forum legendGrytolle is a forum legendGrytolle is a forum legend

Oct 22, 2008, 12:56 PM
Grytolle is offline
Quote:
Originally Posted by plunK View Post
As soon as you make a fix to prevent cheating, someone somewhere will waste 10 hours of their life to make a new cheating variant that works on it. Its an endless cycle.
I very much doubt that in this case
__________________
<center></center>
Black Ninja Black Ninja's Avatar

JCF Member

Joined: Mar 2001

Posts: 2,312

Black Ninja is an asset to this forumBlack Ninja is an asset to this forum

Oct 22, 2008, 07:13 PM
Black Ninja is offline
Quote:
Originally Posted by Hunter View Post
...98% of all the JJ2 cheaters just use tools somebody else made, and actually know nothing about game hacking. Most of them are just some 13 year olds who think this is fun. If an update that prevents cheating is made, they'd have no way to cheat. It'd sure be fun to see how frustrated they'd be if they find out their tools are now useless....
This is my favorite post in the history of... ever. Seriously.

The only people who actually "hack" JJ2 are a small group, many of whom have left the community.
CrimiClown CrimiClown's Avatar

JCF Member

Joined: Mar 2005

Posts: 4,888

CrimiClown is a forum legendCrimiClown is a forum legendCrimiClown is a forum legend

Oct 23, 2008, 01:54 AM
CrimiClown is offline
Quote:
Originally Posted by Black Ninja View Post
This is my favorite post in the history of... ever. Seriously.

The only people who actually "hack" JJ2 are a small group, many of whom have left the community.
I find it funny that your post makes you look like you didn't read the post properly.
Grytolle Grytolle's Avatar

JCF Member

Joined: Sep 2004

Posts: 4,126

Grytolle is a forum legendGrytolle is a forum legendGrytolle is a forum legend

Oct 23, 2008, 08:59 AM
Grytolle is offline
Quote:
Originally Posted by Hunter View Post
And also, some hosts/admins like to misuse some commands just to annoy the players on their servers without any reason (or for silly reasons, for example when someone roasts them while they're eating cereal). I suggest that there is a time limit when using /k, /swap and /forcespectate on one and the same player.
No, just don't play in that guy's server if you don't like it
__________________
<center></center>
Grytolle Grytolle's Avatar

JCF Member

Joined: Sep 2004

Posts: 4,126

Grytolle is a forum legendGrytolle is a forum legendGrytolle is a forum legend

Oct 24, 2008, 05:54 AM
Grytolle is offline
Quote:
Originally Posted by Hunter View Post
I'm just giving ideas, even if it's not likely for them to be taken in consideration.
I'm just pointing out that I find it a very stupid one
__________________
<center></center>
Ragnarok!

JCF Member

Joined: Apr 2004

Posts: 1,135

Ragnarok! is a forum legendRagnarok! is a forum legend

Oct 24, 2008, 10:38 AM
Ragnarok! is offline
Hey, he's entitled to have his opinion on if servers should have their power somewhat limited. I might disagree with it, but that doesn't mean it's such a bad idea...
Vegito

JCF Member

Joined: Oct 2003

Posts: 2,861

Vegito is an asset to this forum

Oct 25, 2008, 12:30 AM
Vegito is offline
Honestly I agree with Grytolle here too. o.O
Servers' power is extreme in any other game as well. If a server can't handle the power just don't play there l0lz.
__________________
Grytolle Grytolle's Avatar

JCF Member

Joined: Sep 2004

Posts: 4,126

Grytolle is a forum legendGrytolle is a forum legendGrytolle is a forum legend

Oct 25, 2008, 10:34 AM
Grytolle is offline
It is easy, but i you can harass ppl every 10 seconds, that's effective enough too if you're a (-)(-)(-)(-)ty server
__________________
<center></center>
Odin Odin's Avatar

Banned

Joined: Dec 2003

Posts: 3,776

Odin is doing well so far

Oct 25, 2008, 01:56 PM
Odin is offline
If someone is abusing JJ2+, that's not JJ2+'s fault, it's the person who's abusing it. Just don't play on the server. Putting a time limit on it annoys people who legitimately use the feature while being but a minor inconvenience to griefers.

Anyway, I don't play JJ2 much anymore (my hard drive with my JJ2 directory on it got fried), but I figure a /scramble command (if it doesn't exist already) could be useful. /scramble would automatically set all the players in random teams, ensuring every team is even (in case one team is stacked, e.g. Vegito, Blur, and R3p versus three random Polish players).
Jimbob

JCF Member

Joined: Jun 2006

Posts: 658

Jimbob is doing well so far

Oct 25, 2008, 02:01 PM
Jimbob is offline
Quote:
Originally Posted by Odin View Post
Anyway, I don't play JJ2 much anymore (my hard drive with my JJ2 directory on it got fried), but I figure a /scramble command (if it doesn't exist already) could be useful. /scramble would automatically set all the players in random teams, ensuring every team is even (in case one team is stacked, e.g. Vegito, Blur, and R3p versus three random Polish players).
/shuffle and /eventeams on
__________________
Pack: Legacies
-
Level 1: Fairytale Fantasy Land - 140x140
15.4% - ||||||||||
Diamondus Night FP - y_light.xm
-
Level 2: Barricade Beach - 110x110
6% - ||||||||||
Beach+ Tropical - tropical_beach.s3m
-
Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
-
Level 4: Nightly Nature Walk - 180x180
4.641% - ||||||||||
IC - SluggionP - alc_run.xm
Ragnarok!

JCF Member

Joined: Apr 2004

Posts: 1,135

Ragnarok! is a forum legendRagnarok! is a forum legend

Oct 25, 2008, 03:16 PM
Ragnarok! is offline
Heh, yep. Scramble sounds more like something that would happen if JJ2 had more teams...
Odin Odin's Avatar

Banned

Joined: Dec 2003

Posts: 3,776

Odin is doing well so far

Oct 25, 2008, 06:44 PM
Odin is offline
Quote:
Originally Posted by Jimbob View Post
/shuffle and /eventeams on
well GEE
CrimiClown CrimiClown's Avatar

JCF Member

Joined: Mar 2005

Posts: 4,888

CrimiClown is a forum legendCrimiClown is a forum legendCrimiClown is a forum legend

Oct 26, 2008, 04:55 AM
CrimiClown is offline
Like /tntdamage, maybe we can also have a /stompdamage command?

(Rag suggests /meleedamage, since sidekicks and uppercuts don't count as stomps according to him.)
Raven aka StL Raven aka StL's Avatar

JCF Member

Joined: Feb 2005

Posts: 1,823

Raven aka StL should make better posts

Oct 26, 2008, 04:33 PM
Raven aka StL is offline
Quote:
Originally Posted by Hunter View Post
/eventeams only makes teams equal in number so teams uneven in skill are highly possible. And when players try fixing that themselves by changing their teams with !swap they get the "Teams can't be made more uneven" error message so they have to rejoin if they want to change team.
I do believe rejoining won't change anything, which is only good.

But oftentimes it's a bad idea to leave a server running with '/eventeams on' I think...
That'd change if some 'ranking' system was made up with a jdc-ish basis that'd detect 'good' and 'not so good' players and would that way organize teams even further.
Though, the idea of implementing something like that into jj2+ sounds problematic.

Also, huge props to Blur, once again, for developing jj2's online game-play drastically during the past year. Do continue.
Troglobite Troglobite's Avatar

JCF Member

Joined: May 2008

Posts: 691

Troglobite is a forum legendTroglobite is a forum legendTroglobite is a forum legend

Oct 26, 2008, 05:02 PM
Troglobite is offline
Would it be possible to put in some more crash-preventing features? I've downloaded levels, and tried hosting them before, and I would have deleted a tileset or something, so the game would crash when it tried to load the level. It would be cool if JJ2+ would look at the tileset for the next level, and check to make sure the level has start positions and everything. Then it could give an error message like the next level not found one, and set the next level for something that wouldn't crash.

Then again, I suppose this wouldn't be a problem if I took a couple seconds to look at the levels befor trying to play them.
__________________

Lexicographer: Someone who writes dictionaries
Neophyte: A novice, or newbie
Hemisemidemiquaver: In music, a sixty-fourth note


Exit Troglobite, Stage Left
Raven aka StL Raven aka StL's Avatar

JCF Member

Joined: Feb 2005

Posts: 1,823

Raven aka StL should make better posts

Oct 26, 2008, 05:06 PM
Raven aka StL is offline
One of the better fix ideas yet, ++trog
Troglobite Troglobite's Avatar

JCF Member

Joined: May 2008

Posts: 691

Troglobite is a forum legendTroglobite is a forum legendTroglobite is a forum legend

Oct 26, 2008, 05:29 PM
Troglobite is offline
oh yeah, I forgot to mention in my last post...
It would be nice to have a /default command that resets all the settings to what's saved in the config file, or a /showsettings command to show what setting are turned on and what is off. If I have to let my server go idle and an admin logs on, and they might turn on something like hfk, without me realizing it, and the only way I can really check is to go through turning everything off, even if it already is.
__________________

Lexicographer: Someone who writes dictionaries
Neophyte: A novice, or newbie
Hemisemidemiquaver: In music, a sixty-fourth note


Exit Troglobite, Stage Left
Troglobite Troglobite's Avatar

JCF Member

Joined: May 2008

Posts: 691

Troglobite is a forum legendTroglobite is a forum legendTroglobite is a forum legend

Oct 27, 2008, 04:51 PM
Troglobite is offline
oops. Thanks a lot.
__________________

Lexicographer: Someone who writes dictionaries
Neophyte: A novice, or newbie
Hemisemidemiquaver: In music, a sixty-fourth note


Exit Troglobite, Stage Left
Nonomu198 Nonomu198's Avatar

JCF Member

Joined: Feb 2007

Posts: 2,066

Nonomu198 is a forum legendNonomu198 is a forum legendNonomu198 is a forum legend

Nov 16, 2008, 11:03 AM
Nonomu198 is offline
Any cool news?
__________________
<img src="http://www.majhost.com/gallery/Lijik/Star-Wars-Figures-1/ewjclay.png" alt="I miss the techno Cheat." style="float: left; display: block;">

((\_/))
((<a href="http://www.explosm.net/db/files/Comics/Dave/comicbullyroot.jpg" target="_blank">o</a>.<a href="http://drmcninja.com/page.php?pageNum=44&issue=11" target="_blank">o</a>))
(()_())

Classical zombie retro extra fur rabbit.

Guys, remember 2010? LOL

Quote:
Originally Posted by Classical zombie retro extra fur rabbit
I sure miss non-living in ancient Greece!
Jerrythabest Jerrythabest's Avatar

JCF Member

Joined: Apr 2005

Posts: 2,602

Jerrythabest is a forum legendJerrythabest is a forum legendJerrythabest is a forum legend

Nov 17, 2008, 01:35 PM
Jerrythabest is offline
O! O! That sounds spicy! Now I can't wait either ;p
__________________
plunK plunK's Avatar

JCF Member

Joined: Apr 2008

Posts: 514

plunK is an asset to this forum

Nov 17, 2008, 03:12 PM
plunK is offline
I dontknow how doable this is but a gametype called "Wabbit hunting"

A solo match, on the HUD a text area thats say" YOUR TARGET IS . each player starts out a random assigned player which they are hunting. You can kill anyone one you want in a deathmatch style, but points are only awared to you if you kill you target. after each kill it switches. It is random assignments meaning one person could have 5 people after him, or someone could have no one.
Sonyk Sonyk's Avatar

JCF Member

Joined: Feb 2005

Posts: 2,409

Sonyk is doing well so far

Nov 17, 2008, 03:13 PM
Sonyk is offline
Quote:
Originally Posted by plunK View Post
I dontknow how doable this is but a gametype called "Wabbit hunting"

A solo match, on the HUD a text area thats say" YOUR TARGET IS . each player starts out a random assigned player which they are hunting. You can kill anyone one you want in a deathmatch style, but points are only awared to you if you kill you target. after each kill it switches. It is random assignments meaning one person could have 5 people after him, or someone could have no one.
It's a nice idea, but it would be nigh impossible to prevent people from abusing their ability to disconnect when they're about to die, I imagine.

Last edited by Sonyk; Nov 17, 2008 at 03:14 PM. Reason: i ought to read my posts before i post them
FQuist FQuist's Avatar

JCF Member

Joined: Sep 2001

Posts: 3,251

FQuist is an asset to this forumFQuist is an asset to this forum

Nov 17, 2008, 03:57 PM
FQuist is offline
Doesn't that exact same argument count for regular battle mode, only the loss in points if someone pulls that trick is smaller there?

I'd imagine anyone employing such tactics could just get kicked/banned.
__________________
“The truth is that everything that can be accomplished by showing a person when he's wrong, ten times as much can be accomplished by showing him where he is right.” - Robert T. Allen

Interesting Jazz-related links:
Thread: Gameplay Theories - Thread: Make Up Your Own Gametype

Spotify.fm

Closed Thread

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

All times are GMT -8. The time now is 10:42 PM.