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Odin Odin's Avatar

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Dec 28, 2005, 06:10 PM
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Quote:
Originally Posted by n00b
Paint supports up to 10x, which is a fairly good zoom.
I really don't see the point in zooming in so far that you can barely see what you're working with.
Paint can only zoom up to to 8x. And in a high resolution, 8x can be used to tweak "hidden" pixels that, while the eye is unable to easily distinguish, can change the way a sprite looks.
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Quote:
Originally Posted by Odin
Paint can only zoom up to to 8x. And in a high resolution, 8x can be used to tweak "hidden" pixels that, while the eye is unable to easily distinguish, can change the way a sprite looks.
Wrong. Click slightly below 8x to use the hidden 10x zoom.
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Dec 28, 2005, 06:43 PM
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I never knew about that, n00b. I just learned during my winter break. IT BURNS!
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Dec 28, 2005, 06:44 PM
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Quote:
Originally Posted by TaZaR
Agree, if you use for example PSP's brush, the sprite will be too much blurry, and not every pixel will be at the place, where you want. Of course maybe it could work for bigger sprites with bigger color depth, but not with 8-bit sprites for 320x240 resolution.
You can just turn the blur off.

I don't see how people can seriously use MSPaint for spriting. Three undos, hardly any zooming functions, no layers, and no pallettes. I mean, I'm not denying that it's possible to make good sprites in Paint, it's just akin to painting a fence with a ballpoint pen. There are plenty of programs that are both better and free.
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Dec 28, 2005, 06:45 PM
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Quote:
Originally Posted by n00b
Wrong. Click slightly below 8x to use the hidden 10x zoom.
I knew that, I just don't count it because I don't feel like putting effort into clicking a 2-pixel-wide space.
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Dec 28, 2005, 06:47 PM
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Spriting doesn't need layers.
I tried spriting with layers, and everything became over complicated.
You don't have undos in real life drawing, you just erase. You dont ussualy work with anything terribly big when spriting so you can just erase like everyone else.
The pallete is the only thing you're right about.
EDIT- @odin-And the space is two pixels high. It's as wide as the zoom select box.

Last edited by n00b; Dec 29, 2005 at 02:14 PM.
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Dec 28, 2005, 06:56 PM
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As for zooms, zooming up to 8x is all you really need unless your resolution is around 2048x1536.
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Dec 28, 2005, 08:05 PM
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Quote:
Uhhh... if you zoom in, just like in Paint but better, you can tell where the pixels go, and PSP doesn't blur things.
Yes, if you don't use antialiasing. But with that, you can just do the same thing as in MSPaint, and if MSPaint is able to do the same, I have no reason to launch a program which one uses much more system resources than it. Of course, if I'm coloring a drawing or foto-editing, or retouch a scanned image, etc. I'll use PSP or PS. The only problem with paint, it's hard to edit palettes, and it's unable to do some palette things. So I make them in PS, but the pixeling for me is comfortable with MSPaint. For creating new colors, I'm using iDraw, and for palette swapping / color replacing I'm using PS.
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Dec 28, 2005, 09:10 PM
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You can also replace colors in MS paint but it's not so effective

Last edited by n00b; Dec 29, 2005 at 02:13 PM.
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Dec 29, 2005, 01:57 PM
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TaZaR: Let me see if I understand. One of your arguments is as follows:
MSPaint is better than PSP because it doesn't blur things. I know PSP doesn't have to blur things, but then it's just as functional as MSPaint.

Yeah, I don't have much of a use for layers, but I know I'd have a lot of trouble doing anything at all if I was limited to three undos. I imagine it would be a complicated process of saving and reloading the image every time I thought about adding anything. And not having a palette or a simple "replace color" function would be pretty painful.
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Dec 29, 2005, 02:17 PM
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There's a replace color function in MSPaint. Select the color you want to replace, right-click select on the color you want to replace with, sselect eraser, and right-click drag over the part you want to replace.
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Dec 29, 2005, 02:23 PM
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I said "simple".
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Dec 29, 2005, 02:41 PM
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It's easier done than said.

And while I agree that MSPaint isn't that great of a tool, I don't feel like learning GraphicsGale.
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Dec 29, 2005, 02:47 PM
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Quote:
Originally Posted by n00b
Wrong. Click slightly below 8x to use the hidden 10x zoom.
HAHAHAHAHAAHAHA
woah! i didn't know that

EDIT:
i just memory edited the zoom ms paint has some pretty high zoom like this
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Dec 29, 2005, 03:27 PM
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Quote:
TaZaR: Let me see if I understand. One of your arguments is as follows:
MSPaint is better than PSP because it doesn't blur things. I know PSP doesn't have to blur things, but then it's just as functional as MSPaint.
Hmm? Wait, maybe I'm explained myself incorrectly. So my statement is that, PSP is better the almost everything than PSP, but if you spriting you won't need those things (for example it's not good if you use that brush for pixeling, it's not even pixeling), just the ones Paint can do (with few exeptions), and it's even faster, because it's not using so much system resources, and even loads faster. This is why I prefer MSPaint for sprite editing. (not for every drawing method)
Quote:
Yeah, I don't have much of a use for layers, but I know I'd have a lot of trouble doing anything at all if I was limited to three undos.
I'm always copy paste the sprite before I start to make some huge chances. By the way, why more than 1-2 undo is needed? You placing every pixel where you want, so you can't make big mistakes, not like with freehand drawn. And even if you make one, you can reload, which is not much time in mspaint.

Quote:
I imagine it would be a complicated process of saving and reloading the image every time I thought about adding anything. And not having a palette or a simple "replace color" function would be pretty painful.
I'm using idraw for it. And even opening mspaint & idraw is much faster for me, than PSP. I'm drawing the palette to the picture, so I can use it in paint something like in psp.
By the way, I'm still not saying MSPaint is better than PSP. My point is MSPaint has enough stuffs to make good sprites (with a little help of some other programs), and it's faster than PSP.


Quote:
There's a replace color function in MSPaint. Select the color you want to replace, right-click select on the color you want to replace with, sselect eraser, and right-click drag over the part you want to replace.
I ment replacing the colors in a palette, not in the drawing.
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Dec 29, 2005, 04:18 PM
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Double-click any color you have in Paint's color-selector to change it.
Man thats the oldest trick in th' book.
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Dec 29, 2005, 05:03 PM
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Quote:
Originally Posted by TaZaR
Hmm? Wait, maybe I'm explained myself incorrectly. So my statement is that, PSP is better the almost everything than PSP, but if you spriting you won't need those things (for example it's not good if you use that brush for pixeling, it's not even pixeling), just the ones Paint can do (with few exeptions), and it's even faster, because it's not using so much system resources, and even loads faster. This is why I prefer MSPaint for sprite editing. (not for every drawing method)
... did you set the brush size to 1 pixel?
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Dec 29, 2005, 05:30 PM
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Quote:
Double-click any color you have in Paint's color-selector to change it.
It won't change the colors on the picture.
Quote:
... did you set the brush size to 1 pixel?
Yes, and it's the same when you drawing with paint.
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Dec 29, 2005, 05:44 PM
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Use Odin's technique.
Heh, I remember when I found out about Paint's tricks a year ago. I was recoloring stuff in 10x veiw for a week straight.
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Quote:
Originally Posted by TaZaR
Yes, and it's the same when you drawing with paint.
EXACTLY, so you can't complain it's worse
i did my avatar in psp too =D
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I didn't.
Quote:
So my statement is that, PSP is better the almost everything than PSP
I wanted to wrote PSP is better in almost everything than MSPaint. (Just MSPaint is faster)
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=o what if you have leet ruxor super computer? and psp is as fast as paint (haha your right paint is a load faster, also i don't have a leet ruxor super computer)
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Quote:
=o what if you have leet ruxor super computer?
Certainly, I'll use psp or some other skilled programs like psp.
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Well, getting back to the subject of ripping sprites; I have added episodes A-C and HH95, as well as some other junk to my sprite rip. You can get it here: http://www.freewebs.com/gannalev/sprites.zip
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Originally Posted by Doubble Dutch
Well, getting back to the subject of ripping sprites; I have added episodes A-C and HH95, as well as some other junk to my sprite rip. You can get it here: http://www.freewebs.com/gannalev/sprites.zip
SAVIOR! SAVIOR!
I can finnaly stop trying to rip Zoonik's sprites!
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Ah, Doubble Dutch. While I prefer to have sole access to this sort of thing because I'm a selfish little hoarding (individual with unmarried parents - it's a WORD), your work is still stellar and useful and I appreciate you for that. Three cheers.
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JJ2 toaster flame (normal)
JJ2 big font
JJ2 medium font

The small font has been already ripped by Luigi Elettrico (a.k.a. Dr. Eggman) and is available here.
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Thanks for ripping the remained jj1 sprites, they're great!
It should be (-) hard work, to rip them with dosbox.
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How did you download it? It won't work for me no matter which way I try...
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Copy / paste the link into you're browser's address bar. If it won't work the link must be broken...
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Behold the evil rabbit queen!

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I've got Bilsy almost fully ripped. Apparently his Fireballs won't show up in sprite viewer so I'll have to rip that the old fashioned way.
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Yeah, the fish object doesn't supply an angle to display the sprite at, so it won't show the rotatable sprites very well.
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And for comparison purposes:
Older sheet that was ripped about a year ago of Bilsy.

EDIT- The spawn time of the fire attack seems a little off =P.

EDIT2- Am I the only one who thinks The Queen's eyes in her idle pose look like Taz's(from Looney Tunes of course).
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Sorry for the DP, but here's a link to rips of the Character Select screen(missing a few frames. I know I missed a frame for Spaz, which means I missed a frame for Jazz. Lori on the other hand seems to have less frames. I may be dead wrong however.)
Sheet

Last edited by n00b; Jan 13, 2006 at 06:42 PM.
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Erm, sorry for the Triple Post, but I submitted my rips to a site called The Spriter's resource

You should too, submissions can be done at the Pixeltendo forums:
Which is found here
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Meh, someone else can submit my sheet, and take crdit if they want.


Well, we seem to have a lot of boss rips; nobody focuses on the enemy-in-the-street.

Like the rats for example; dilligent hardworking loyal defender of Devans lab, even after he mutated them.

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I was planning on ripping the Psych enemies. Once,I had a complete hatter sheet done before my hardrive went on the fritz.
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a few miniutes spare; here's the spark:



And here's pretty much all of the menu pictures including the character select with the missing animations. The images aren't vertically distorted like in the game though.

http://levellord.toxicsheep.com/menu.zip
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Quote:
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The images aren't vertically distorted like in the game though.
Have you tried viewing them in lower resolutions?
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