Just two survivors.

Rating
N/A
Reviews:
2
Downloads:
572
Date uploaded:
22 Jul 2003 at 04:00 (Minor update on 22 Jul 2003)

Download details

Re-upload/Edit Download
Author
GAMER(CR) (More uploads by GAMER(CR))
Type
Custom / Concept
Satisfaction
N/A
Screenshots

No screenshots yet.

Two survivors.zip (722.15 kB)

File contents

s1.j2l Shower in DANGER zone 2.37 kB 22 Jul 2003
s2.j2l Kosmic destruction 3.02 kB 23 Jul 2003
Evilness2.j2t Evilness2 29.82 kB 11 May 2000
Spacey.j2t Spacey Universe 143.81 kB 27 May 2001
Alliance.xm "ALLIANCE" by DRAX 487.98 kB 13 Oct 1996
SPACEDEB.mod space debris 335.55 kB 18 Jun 2001

Description

Two survivors I constructed. I didn\‘t focise on eyecandy and backgrounds, so they might suck. The rules of the game are realy simple. You will fight for your survival in a box. You must destroy the blocks under the enemy to make him fall, and try not to fall yourself. The one, who survives, wins. This game is only for multiple play.

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User Reviews (Sort by Helpful Index or Date Posted) Average: 0

Review by blurredd

Posted:
Posted more than 20 years ago
Spaz Slackrabbit (198 Points)
Number of reviews with ratings198 Featured reviews0 Average helpfulness90%
Rating
N/A

Let me just say this:

“I know [my survivor levels] are Ground Force levels (I forgot to credit ET for the concept, too). ‘Survivor’ was originally suppose to be the name of the pack of Ground Force levels I made. But eventually, everyone started to call the concept Survivor and making ‘Survivor levels’. (I can’t help it if ‘Survivor’ is more catchy than ‘Ground Force’). So technically, Survivor is the 20 Ground Force levels I made, not the name of ET’s concept.”

That was an old quote, but it still holds true (althought at the moment it’s now 25 Ground Force levels). So please, stop labeling your GF levels as survivor levels, because I don’t want to hear Violet complaining about it.

On another note, these need work. Did you even try testing these? The Kosmic Destruction level doesn’t even have a usable warp at the bottom of the level (most events on the lowest tile of a level don’t work). And on top of that, the end area isn’t completely masked. There are also some gameplay issues, but I’m not going into that. I’ll save you the trouble and not actually rate this, although you can imagine it wouldn’t be too high.

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Review by wadledee

Posted:
16 Sep 2004, 13:26
Turtle Goon (67 Points)
Number of reviews with ratings67 Featured reviews0 Average helpfulness42%
Rating
N/A

Just as Blurred said. The game needs work. It doesnt seem you really worked on this. Although, placement was not THAT bad! Enough crates and ammo. But try to get better than this.

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