Menace to Wonders

Date uploaded:
2 Aug 2006 at 15:52 (Minor update on 1 Jan 2012)

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Gus (More uploads by Gus)
Single player

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File contents

Mtw.j2l Menace to Wonders 0.98 kB 21 Jun 2006
Mtw1.j2l Vapor Caves of Iwylon 5.68 kB 21 Jul 2006
Mtw2.j2l Fruit Gardens of Vita 4.98 kB 21 Jul 2006
Mtw3.j2l Winterland of Alimi 5.43 kB 21 Jul 2006
Mtw4.j2l Hi-Tech Base of Roibi 3.94 kB 21 Jul 2006
Mtw5.j2l Waterworld of Tluba 7.97 kB 21 Jul 2006
Mtw6.j2l Natural Park of Simi 6.02 kB 21 Jul 2006
Mtw7.j2l Efreet Palace of Alibuda 5.97 kB 21 Jul 2006
Mtwbonus.j2l We Like to Party 3.10 kB 21 Jul 2006
Mtwend.j2l The End 1.38 kB 21 Jul 2006
discofever.j2t discofever 58.98 kB 13 Aug 2001
FL.j2t Fruity Landscapes 89.15 kB 24 May 2003
PersianParadise.j2t Persian Paradise 145.71 kB 17 Nov 2002
RagingInferno.j2t Raging Inferno 121.78 kB 30 May 2002
Subsurfacia.j2t Subsurfacia 126.19 kB 04 Mar 2002
SwampsD.j2t Swamps Day 196.30 kB 11 Nov 2001
Top3.j2t Top secret ][ 95.97 kB 26 Nov 2001
WinterlandW.j2t Winterland Wonder 182.37 kB 30 May 2002


Alright. I’m tired. Crimiclown rates my Big City Life awful and Ischa’s good reasons to rate it good are cleared. I won’t call the police. I’ve just made this new episode: Menace To Wonders. Devan wants ti conquer the Jazz Galaxy wonders charming the inhabitants. Jazz must stop him. See how do you find the reasons to rate it bad. There are puzzles (like the maze and the figure) and there’s no ‘die when you fall’ holes. I hope somebody likes it.


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User Reviews (Sort by Helpful Index or Date Posted) Average: 7.5

RecommendedReview by Janus aka Jahari

7 Aug 2006, 00:10
Bee Boy Swarm (31 Points)
Number of reviews with ratings19 Featured reviews3 Average helpfulness70%

Nah, I really disagree. You put a good bit of effort into the pack, but there were several things that annoyed me.

Eyecandy 3/5
It could have been better, but you seemed in a rush to get these levels out. Please spend more time adding scenery. Also, you need to work on your English. I couldn’t understand the puzzle on the ice level.

Gameplay 3/5
The enemies wern’t really placed anywhere strategically. They were easy to kill and didn’t present much of a challenge. Another thing I had a problem with was all the pits that you couldn’t get out of. You need to warn the player of these or create them so you can see the fire/spikes/whatever just at the edge of your screen when you hold the down key. Nevertheless, it was a decent pack, and not a complete irritant.

Ammo placement 1/5
You need to spread the ammo out more so it’s not in such big clumps (along with all other powerups). The blaster powerup made the rest of the levels too easy. I never even had to use the ammo for a puzzle.

Food placement 3/5
It was okay, but it would be nice if you actually did something with the food aside from putting it into strings of clumps

Enemy placement 2/5
Nothing great. They were all fairly easy to kill and never annoyed me. A big yawn-rating there~


You need to include the music for your pack in the zip file. I had to search modarchive and j20 for a while to find all the songs I didn’t already have. Assume that someone has just installed jj2 and doesn’t have any extra files.

Work on your english.

and uh..

spend more time on your levels. Make them challenging, but not frustrating. I don’t know why this is becoming such a trend with new levelmakers, but it has to stop.

1 of 2 users found this a good review. Did you? Yes/No

Review by SPAZ18

2 Aug 2006, 17:03 (edited 2 Aug 06, 21:01 by Cooba)
Spaz Slackrabbit (162 Points)
Number of reviews with ratings111 Featured reviews6 Average helpfulness73%

I really enjoyed this.


EYECANDY: Really nice backgrounds, some fantastic Tilesets used very well. All the levels look great. 10/10

GAMEPLAY: The levels were quite long. The puzzles made them quite a bit harder. 7 fantastic levels. I’ll go into more detail about the puzzles later. You can also replay the whole pack again to try and find the 21 TNT to access the Bonus Level. 9.5/10

OBSTACLES/ENEMIES: Lots of obstacles. I especially like the Collapsing scenery in Level 4. Enemies were very well placed. Not too many or too less. I loved the way you used the crates to make it appear as if there were enemies coming out of the crates. 10/10

PUZZLES: I think all the puzzles were great. I liked them all. My fav puzzle in this pack was the Maze. I love Mazes. I really thought the first puzzle in Level 5 was great, getting the first set of blocks to match the other set. Very well done. 10/10

MUSIC: I didn’t hear any music in Level 5 & 7 but I did like the music in the other levels. 9/10

TOTAL: 48.5/50 (9.7)


Some may not agree with this rating but I like this pack.
I hope this review is good enough.

[While I appreciate that you put effort into this review, it certainly lacks support for the given rating. Feel free to rerate, but keep in mind that you need to clarify why is the eyecandy nice or why was the gameplay good. ~Cooba]

0 of 0 users found this a good review. Did you? Yes/No

Review by Rauljazz

13 May 2007, 08:42 (edited 13 May 07, 10:22 by Cooba)
CTF Bug (1 Points)
Number of reviews with ratings1 Featured reviews0 Average helpfulness20%

I write a very short rewiew:
These are my favourite levels and tilesets but I have a question:
How to make a DON’T USE IT(blue phantoms)?
Please wrtite to me the answer!

[Unsupported rating (9.2) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Review Rules\. – Cooba]

0 of 1 users found this a good review. Did you? Yes/No

RecommendedReview by Ischa

11 Aug 2006, 09:17 (edited 11 Aug 06, 11:49)
Spaz Slackrabbit (108 Points)
Number of reviews with ratings102 Featured reviews2 Average helpfulness31%

Rating Menace to Wonders:

To start:
Seven excellent created levels which are considerably long and hard.

Large levels:
This episode contains seven levels which is all long and cumbersome. Gus have made the levels beautiful. The enemies and obstakels are well scattered and the eyecandy is also very good.

No bosses:
A large pity: Gus have placed no end bosses. A pity with a large P, because Gus creates regular his own end bosses and does that very good. For example: download ‘Flashback: Outta dis World’ and ‘The Game Machine’. In the final levels of them Gus has created his own bosses.

The levels have been strewn with several puzzles and riddles which you must answer to come further in the level or reveal secrets. All puzzles are not just as easy… with some puzzles I was more than one quarter busy!

In spite of that there are no end bosses this is nevertheless an excellent episode. I look forward to play his next episode, but Gus… could you please put (selfcreated) end bosses in it?

Mark: 8,6
Download recommendation:

[Rating (8.6) clearance. Why were the enemies and obstacles well scattered? Why were the levels beautiful? You still need to specify the upload’s good sides before rating. ~Cooba]

They were good placed, because it were not too much and not too less. The level is on that way hard, but not impossible. I always mean that if I say that the Obstacle Placement is good.

It’s beautiful, because there is a nice background, maybe a good foreground and the path is beautiful. I always mean that if I say that the eyecandy is good.

But I never write that in my review, because I think that everyone knows when something is good.

1 of 3 users found this a good review. Did you? Yes/No

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