|Carrotus Warez Trone new.j2l||Carrotus Warez Trone||6.69 kB||20 May 2011|
|A_CarrFIXmn.j2t||A_Carrotus_FIX_Midnight||228.92 kB||02 Jan 2007|
|castle-old.it||Castle City Old version||682.00 kB||30 Jul 2005|
Its on again my first battle level probably much updated
Let me show you the updates:
1.Added more eyecandy
2.Added layer 3
3.Removed some areas
4.Added a secret area
6.Added generators in weapons.
I hope you like this major update.
@Fab:Well there are coins in the secret area try to find it :P.
And 7.0 looks a bit overrated :/.
Note:To all downloaders of this lvl.
the new version is really mutch better!
ya i give this a 7
the Music does fit
and the lvl is quite and nice to play in battle
i really do like the level its great to play
so good job Aritra :))
but sme things you should fix:
- fix the background a bit , the casle is to mutch down.. make a bit more up
- and.. add Coins! :D (they missing)
P.S:Please note that I have updated the level with eyecandy and other things.
To all reviewers:If you want please edit your reviews and if there is any other flaws, kindly write them in a simple review with a rating and it will be certainly accepted.
way better than the first level, but this could be improved a lot….
I)Layers: No layer 2,5,7 usage, and on layer 3 is rain(wich falls bad), on layer 1 is 1 forground eyecandy plant(wich is unseeable).
layer 8 is good.
layer 4 is not bad.
1) The no fire zone don’t works.
2) Here that player wins, who gets first to the fire shield.(what is on the road)
3) too much powerups,and fastfires(whoose have generator).
4)The water block event works bad.
5)The lighning works alright.
Not bad, but could be improved a lot.
1) At the down side of the level, you can fall out from the level.(from where you can escape in multiplayer, just if you are killed).
2) Because of ammo, and other things, the flow of the level is somtimes bad.
IV)Music: At me don’t works.I heard it from my jazz directory.
V) Eyecandy. Because of no layer 2,5,7
usage, every eyecandy is on layer 4, the rain from layer 3(works bad), and the background layer(8), and the lightning from the layer 6.
The forground layers are working the same as the background layers, just they are in forground.They have more speed than the normal sprite layer, because if you see a thing closer, it moves faster, and it’s bigger. With the layer 5 rain… have youchecked tile hight and width?
Edit 3: Now it’s bmuchbetter. I raise my rating to 4.9
Eat your lima beans, Johnny.