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SJB3 README.txt | 0.43 kB | 12 Feb 2007 | |
SJB3 1-1 (1.23).j2l | Super Jazz Bros 3. World 1-1 | 4.28 kB | 12 Feb 2007 |
SJB3 1-2 (1.23).j2l | SJB3 WORLD 1-2 | 3.46 kB | 12 Feb 2007 |
SJB3 1-3 (1.23).j2l | Super Jazz Brothers World 1-3 | 4.97 kB | 12 Feb 2007 |
SJB3 1-4 (1.23).j2l | SJB3 World 1-4 Castle | 3.10 kB | 12 Feb 2007 |
SJB3INTRO (1.23).j2l | SJB3 INTRO | 3.54 kB | 12 Feb 2007 |
SJB3_TOAD (1.23).j2l | SJB3 MUSHROOM HOUSE | 1.20 kB | 05 Nov 2006 |
M_tilez.j2t | Mario tilez | 14.98 kB | 17 Jul 2006 |
SMBros3.j2t | SMB3: Grass Land | 84.44 kB | 31 Oct 1999 |
castle.it | Castle | 165.81 kB | 25 Feb 2002 |
m3 even levels.IT | Mario 3 - Even Levels | 82.77 kB | 04 Apr 2002 |
m3 odd levels.IT | Mario 3 - Odd Levels | 88.10 kB | 04 Apr 2002 |
m3 water.IT | Mario 3 - Water | 54.71 kB | 04 Apr 2002 |
Bonus.s3m | 91.98 kB | 22 Sep 2004 |
This is my Super Jazz Brothers 3 pack that I uploaded before, but it was only available as TSF. Now, I have made it 1.23 compatible! So, all you 1.23 players out there who missed out can now play this pack! :D
I also changed some things in World 1-4. Lava has been placed instead of spikes in one area.
If this doesn’t work or there is an error in one of the levels, let me know and I’ll see what I can do.
NOTE: Since I had to re-insert all the animated tiles it may not be exactly as it was in TSF.
Well that’s it from me, now DOWNLOAD AND ENJOY!
Music & Tilesets included.
Feel free to rate.
good
best!
(Rating (7.7) removal. ~Violet)
Ok here we go.
Eyecandey:
For a first attempt this is pretty good. Layer 4 looks great as there’s lots of little animations like rotating coins and golden bricks that glamer in the sun. There’s eyecandey in layer 5 that looks good. There’s no tilebugs that I could see. My only complain is that there’s only a background and no foreground. Because of this the levels can be boring to look at times. I have to say the best eyecandey came from the main menu! But still the eyecandey is above average.
6/10
Gameplay
Very good. The levels aren’t linear and there’s lots of secrets in the levels. There’s lots of trigger puzzles and spaz put you in positions were you have to use your ammo carefully. The level revolve around puzzles more than just shooting enemies which is a nice change in pace. Most of the puzzles are finding coins to get to the crate or something like that. Also if you cheat at that you get killed! So don’t use the jjcoins code. The pack is fairly long and the levels are fun to play. one thing that’s bad is in some level once you beat them
it comes up with an error message saying it can’t find the level. Also the secret level has no tileset to it! Also the level seem empty at times. Also there’s lots of traps. Great gameplay.
9/10
Enemy placement
Great. There’s not to many enemies and there put in good locations. There is enough to kill somebody but it didn’t kill me because I’m really good at this game. Then enemy choses were good so good enemy placement.
7/10
Pickup Placement
Bad. In the first couple of levels there no ammo, gems, food or anything in the level except in the bonus areas. The last level has the fixed up with lots of things but that doesn’t cut it. Also in the levels I couldn’t find any carrots. The coins were very well hidden which is good. Also the only ammo was the stuff that you needed to complete the level.
3/10
Total
25/40
Score
6.7
Rank
C
DR/Yes
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Eat your lima beans, Johnny.
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