Find It Out (Multiplayer)

Date uploaded:
7 Mar 2008 at 21:56 (Minor update on 5 Feb 2010)

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Superjazz (More uploads by Superjazz)
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File contents

Find It Out (Multiplayer).txt 4.30 kB 07 Mar 2008
Fioas.j2l Midnight Invaders v2 14.95 kB 24 Jan 2008
Fioba.j2l The Frozen Throne 8.17 kB 01 Mar 2008
Fiobb.j2l Central Shaft 12.26 kB 01 Mar 2008
Fioctfa.j2l Atom Heart 243.5 11.37 kB 07 Mar 2008
Fioctfb.j2l The Sun Fired Blanks 19.17 kB 07 Mar 2008
Fioctfc.j2l Center of the Universe 12.29 kB 06 Apr 2008
Fioctfd.j2l Dim0rphic 15.42 kB 24 Jan 2008
Fioctfe.j2l Earth 13.71 kB 26 Jan 2008
Fioctff.j2l The Fights of March 5.15 kB 06 Mar 2008
Fioctfg.j2l Greater Legacy 24.41 kB 07 Mar 2008
Fiojb.j2l Greater Legacy 24.72 kB 07 Mar 2008
Fiojbold.j2l Greater Legacy 24.64 kB 07 Mar 2008
Fiopfctfa.j2l Dim0rphic 15.26 kB 24 Jan 2008
Fiopfctfb.j2l The Sun Fired Blanks 19.14 kB 07 Mar 2008
Fiopfctfc.j2l Center Of The Universe 12.23 kB 06 Apr 2008
Chateau.j2t Chateau 230.25 kB 25 Dec 2004
DiambMidn.j2t Diamondus ? Midnight 247.21 kB 16 Nov 2004
DiambNight.j2t Diamondus ? Night 246.69 kB 16 Nov 2004
Glacier.j2t Glacier 40.49 kB 31 Dec 2005
JJ1Deserto.j2t JJ1 Deserto 76.77 kB 08 Aug 2004
Odyssey03.j2t Odyssey 03 120.02 kB 30 Mar 2003
pk2.j2t Pekka Kana 2Overlord of J2HG! 139.87 kB 18 Feb 2007
SpaceWarbase.j2t Space Warbase 138.96 kB 30 May 2002
SwampsN.j2t Swamps Night 195.30 kB 11 Nov 2001
Thermal K.1.j2t Thermal K.1 195.67 kB 07 May 1999 velocity 553.96 kB 09 Jan 2003
ds_myst.xm Mysterius Times 1670.26 kB 21 Dec 2002
flying.xm Flying high... 897.34 kB 23 Aug 1998
kilpiroiston_paluu.xm Kilpiroiston paluu 486.63 kB 05 Apr 2005
FURY-FOREST.MOD Fury-Forest 47.04 kB 03 Apr 1996
neurocycle.mod neurocycle 458.10 kB 11 Apr 2005
ruins_of_the_earth.mod ruins of the earth 112.08 kB 06 Jan 1980
geomshad.mtm Geometric Shadows 319.01 kB 13 Sep 1998
a_new_dream.s3m A New Dream 296.38 kB 12 Feb 2007


First of all, I want to thank all of you, who encouraged me to keep up the progress of my work, all of you, who helped me to enhance the quality of my work, and all of you, who enjoyed the early bits of my work. Especially I want to thank these people:

Anubis, Birdie, Blacky, BlurredD, Cooba, DarkSonic, FireSworD, Grytolle, Hitch, PurpleJazz, R3ptile, Ragnarok, Quickz, Sucer, Snooze, Squirrel, St.Louis, Trafton, Vegito, and Yasco

I also want to thank the authors of the tilesets used here, as well the authors of the music-tracks used here. I definitely want to thank the authors of this game, that these levels were built for, Jazz Jackrabbit 2.

Here it finally is, the Find It Out (Multiplayer) pack, that has been worked on for so long. The Single-Player part that was planned to be together with the Multiplayer part is right now progressing slowly, if at all, so for now it’s just being a separate project. The name for the pack comes from the concept of the sp episode, which you will have to, as said, FIND OUT.

There are 9 different levels, with 6 editions/versions in this zip(15 in total.) With them I also bring you the 10 tilesets and 9 music-tracks that those levels use.

Go download, enjoy, and review.

Viv – SJ

[This pack is now available from J2O directly, with permission of SJ. ~Stijn]


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Quick Reviews Average: 9

RecommendedEigus rated 9

awesome pack. quick reviews may be not adequate for big levelpacks, but i’m not in the mood to write longer stuff. this stuff is too awesome to be left without a review though, so here’s a 9. i may convert this to a full review later.

Kajal rated N/A


[(Rating clearance (8) because 6 != 8 and it is not clear which you meant. ~Violet)]

User Reviews (Sort by Helpful Index or Date Posted) Average: 8.9

RecommendedReview by PurpleJazz

10 Aug 2008, 14:39 (edited 11 Oct 08, 11:35)
Spaz Slackrabbit (107 Points)
Number of reviews with ratings55 Featured reviews8 Average helpfulness75%

Sorry for the very long delay, but here is the review I promised. I don’t feel like posting a massive review, but whatever, here goes.

SuperJazz has put a ton of effort into organising and building this pack, which becomes very obvious once you play through the levels. This pack contains a whopping 15 levels, more than any of the other packs released so far this year. The levels are mostly very high quality (Atom Heart in particular), however a couple of them feel little more than “filler material”, just made to fatten the pack up. (The Fights of March :|)

That being said, however, this pack is top-notch. All the levels have some very nice EC (especially Earth which looks awesome); nothing looks unrealistic or unrealisticly repetitive. The gameplay is also just as great, the levels are spaced out well, they aren’t filled with dead ends, they’re relatively easy to learn and flow well in general (Center of the Universe being an exception D:). I have no gripes about the item placement either.

Here’s a brief summery of each of the main levels:

Atom Heart is my favourite level of the pack, by far. It looks great, has a very strategical layout and is quite creative in some aspects, for example the PU placement. [8.6]

The Sun Fired Blanks is a very large level that is also symmectrical, with a linear yet solid layout, however I don’t like the fact you used solid layer 4 tiles in the background. Like the sprite layer eyecandy though. [8]

Center of Universe has a pleasant, calm atmosphere and an interesting layout, but it has practically zero flow which makes it annoying to move around in and seriously affects the gameplay. Aside from that, it does have some nice strategical defensive options. [7.9]

Dim0rphic is another big level, except this level is very hard to learn but is quite unconventional, but a few of the gimmicks here just seem tacked on. I personally hate the the Thermal Carrotus tileset, but at least here you managed to get away with that. [7.7]

Earth is my 2nd favourite level of this pack. There are some very original eyecandy things here, it has superb gameplay and just feels…cool. The layout might be a little hard to learn at first though. Sitll, definately one the best CTF levels released so far this year. [8.4]

The Fights of March is the smallest level of the pack, and to be honest just feels like filler material. It’s not bad, but just feels somewhat worse than the rest of the pack. [7.3]

Greater Legacy is the biggest level of the pack by far, and feels so imitidating with it’s eyecandy and size combined. I really love this level though, it should be great fun in an event despite being hard to learn. [8.3]

The Frozen Throne makes the best possible use out of the Glacier, tileset, and despite being rather small it can work with pretty much any amount of players. [8.2]

Central Shaft has a layout which is very vertical, and is significantly bigger than The Frozen Throne. It’s quite complex and takes some time getting used to but should be fun with several people once it’s learned. [8.2]

I haven’t really had a detailed looked at the other levels, but I image they will be fine too. This pack is still an absolute must-have. Host these levels often.

2 of 2 users found this a good review. Did you? Yes/No

RecommendedReview by snzspeed

12 Mar 2008, 16:09 (edited 12 Mar 08, 16:10 by snz)
Carrot Juice Addict (327 Points)
Number of reviews with ratings269 Featured reviews7 Average helpfulness66%

well i promised sj that i would review this, so here goes nothing.

eyecandy in these levels is really nicely taken care off, and most levels have very nice atmosphere, especially the bg layers.(Especially fiobb.j2l) my only complaint would be the Sprite layer ec in fioctff since i thought it was quite bland in some spots, but other than that, the ec is really nice.

gameplay is also nice, you can get around easily without bumping into stuff, and levels are sorta easy to learn (except fioctfe)
Layouts are very nice, most of them balance beetween tunnels + open areas which is good enough.

Ammo placement is nice, ammo-flocks dont look bad, and i liked the pu’s you have placed in the levels.

This is really nice pack, and most of the levels are bash-quality and some would be also good for jdc events and stuff. eyecandy is also good, and so is the gameplay. download recommendation.

(I also might adjust this review later because it sucks. ;/)

- snz -

2 of 4 users found this a good review. Did you? Yes/No

RecommendedReview by Valco

14 Mar 2008, 14:57 (edited 14 Mar 08, 19:36 by gerard244)
CTF Bug (8 Points)
Number of reviews with ratings8 Featured reviews0 Average helpfulness26%

I’m reviewing this on behalf of the review exchange.

First of all, I really enjoy levels of uncommon gametypes. This pack only had one, but it’s one of the best assault levels I’ve ever seen. It was well thought out, however I think you could’ve used more things accessable from your base, like buyable teleport spheres or something. Overall, this is a great original level.

Because the above level was the only unique level in the pack, I will be reviewing the other levels in general.
These levels have pretty well developed eyecandy. You used some very original ideas here, such as translucent hiding spots and corridors, and the slightly less original turrets. This made gameplay fun and strategic. I found the CTF levels in specific were very evenly matched between red and blue. In the CTF levels however, I noticed less originality was used. This is made up for in eyecandy however, as you used your tilesets to some of their highest potential.

I suggest that any multiplayer fan should download this, as it offers a wide variety of levels many people will enjoy!

Originality – 9

Eyecandy – 8.5

Gameplay – 8.5


You have a high quality pack here!

0 of 0 users found this a good review. Did you? Yes/No

Review by Superjazz

15 Mar 2008, 13:37
Jazz Jackrabbit (256 Points)
Number of reviews with ratings131 Featured reviews14 Average helpfulness89%

I put in ‘The Fights of March’ to be a level for those, who thought the levels in my pack were way too big. However, I don’t myself consider it to be much related to the pack since it was finished so long time ago. You could possibly call it ‘a bonus’, yeah.

0 of 0 users found this a good review. Did you? Yes/No

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