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Ze-ga!

Violet CLM

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Sep 17, 2006, 12:02 PM
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Ze-ga!


Criticism? It's the standing sprite, so it needs to be perfect, not to mention other frames would presumably be based off of how it portrays the character. Anything is fair game except for the fact that he doesn't have a gun, because I'm well aware of that.
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Fawriel

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Sep 17, 2006, 12:39 PM
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Hmm, some more lighting could be used on the other spikes to enhance the depth of the head... then again, I don't know what exactly the head of the shape is supposed to be like..
In fact, it would help if you explained what all that is.
The purple part underneath the head? Red goggles? Green spandex..?
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Sep 17, 2006, 03:05 PM
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Quote:
Originally Posted by Fawriel
The purple part underneath the head? Red goggles? Green spandex..?
It can only be Zoonik, the ultimate Platformer Mashup. He's got Sonic's quills, Zool's Head, Mario's Overalls, One of Tail's two tails, gloves which could come from anyone and I think Earthworm Jim's Gun.

You're missing The fox tail, the quills need to droop more, and something bugs me about the left foot. Otherwise, Spot on Lineart wise
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Sep 17, 2006, 06:16 PM
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...oh, right, I forgot to mention the tail. That's probably just going to be a separate sprite, simpler that way, so I didn't include it.
I'll see what I can do about the quills... they're basically just Sonic's, but with the middle one transformed into two. Should probably be lowerable, although it's the sort of thing I might easily forget on other sprites.
And oh good, his head comes from Zool? Yay, that should be much easier to get references from.
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Fawriel

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Sep 17, 2006, 09:21 PM
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Ahaaaaaaaaaaaaaaaaaaaaaaaaaaa................... oh.

..well, it doesn't get clear to me at all that those are supposed to be overalls, much less Mario's. Had to figure out how that works, first.

Well, overall, I guess it wouldn't hurt to try using more colors.. the sprite looks quite good in the normal size, but when seen more closely, it's a little bland..
On the other hand, the shading on the bottom of the purple underneath the head, which I guess is the body.. should probably not be there because it makes the thing seem like some sort of round tumor or a single boob.
Try to use lighting in a way to give it depth, after figuring out what the character would look like in three dimensions.

Besides that, good job on the spriting indeed. \o.
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ThunderPX

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Sep 17, 2006, 10:11 PM
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The lightest shade of the spines and the pants are too light.

Also, correct me if I'm wrong, but I thought Zoonik's spines were thinner than Sonic's?
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Sep 18, 2006, 04:36 AM
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Who cares about the shade? :P Aside from the missing tail and gun it's pretty much spot on. The quills look a little short and thick (so was Sonic's untill his Sonic Adventure update) but the number is right (they both have four). May I ask what you're gonna use him for?

- JelZe GoldRabbit =:3
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Sep 18, 2006, 06:30 AM
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Yay Zoonik!
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Sep 18, 2006, 06:30 AM
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Quote:
Who cares about the shade? :P
People who don't want their eyes to be burned out by bright colours.
n00b

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Sep 18, 2006, 10:36 AM
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They aren't that bright, and if they are turn down your monitor's gamma.
However compared to the other shades, they do indeed have far too much contrast (at least for the purple, the green is fine).

Quote:
Originally Posted by Unknown Rabbit
I'll see what I can do about the quills... they're basically just Sonic's, but with the middle one transformed into two.
NNNT! WRONG ANSWER.

Zoonik's Quills droop downward and the tips aren't sharp at all, unlike Pre-Adventure Sonic. They must also be "Soft" enough to flop up and down as he runs, and by that I don't mean the tips but the quills as a whole. Your quills look incredibly stiff.

Last edited by n00b; Sep 18, 2006 at 11:12 AM.
Old Sep 18, 2006, 11:02 AM
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Fawriel

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Sep 18, 2006, 12:59 PM
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In some aspects, UR's sprite actually looks better than those. ;o
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Sep 18, 2006, 01:13 PM
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Quote:
Originally Posted by Fawriel
In some aspects, UR's sprite actually looks better than those. ;o
Defend your position, sir =D

Anyway, UR, I'd define the torso area a bit more. It's hard to make out or separate from the arms.
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Doubble Dutch

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Sep 19, 2006, 01:37 AM
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Indeed! I much prefer the origional Zoonik, especially the quills. [Don't ask]
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Fawriel

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Sep 19, 2006, 04:23 AM
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...actually, now that I look at it again, I only really prefer the lighting in UR's. Then again, having no definite source of light probably works best for sprites that are flipped.
Other than that, the way the original Zoonik holds his gun bothers me.
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Sep 19, 2006, 11:04 AM
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Arr, that be his first frame of shooting, ye scurvy weasle-dog!
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Sep 19, 2006, 11:23 PM
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Whee! Animation!

I like the way he transports; it looks like he's yelling before he vanish's
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