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Team Wind Meister

Black Ninja

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Jul 9, 2007, 03:14 PM
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Team Wind Meister

Hey, everyone! As you may or may not know, I haven't had a lot of free time lately, especially that I am able to devote to gaming. I still plan on releasing the Foo Races series at some point in the (near?) future, but until then, I've got one last project in the works that I'd like to announce and collect ideas on.

The concept is the same as this topic's title: Team Wind Meister.

Here's the basics: The exact same tests (in this case, all the tests from Wind Meister 1) are in the same level twice. In other words, there's two of level one, two of level two, and so on. The first set of tests belongs to the blue team, while the second set belongs to the red team.

The score needed to win depends on how many players are on a team. For example, if each team has 5 players, then the top score should be 5.

Once a player races through all the tests, they are thrown through a couple flag bases and score a point for their team. They are then thrown into a "waiting room" of sorts where they can battle it out with members of the other team who have finished all the tests as well.

Whichever team has all their members complete the tests first wins!

Now, suggestions please. Since this is more than likely my final JCS project, I want it to be good.

Oh, and don't steal my idea until after I release this, please.
Birdie

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Jul 9, 2007, 03:52 PM
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Maybe instead of everyone on the team racing individually they should only be able to progress to the next level after the whole team has?
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Speeza

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Jul 9, 2007, 10:32 PM
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Quote:
Originally Posted by Black Ninja View Post
Hey, everyone! As you may or may not know, I haven't had a lot of free time lately, especially that I am able to devote to gaming. I still plan on releasing the Foo Races series at some point in the (near?) future, but until then, I've got one last project in the works that I'd like to announce and collect ideas on.

The concept is the same as this topic's title: Team Wind Meister.

Here's the basics: The exact same tests (in this case, all the tests from Wind Meister 1) are in the same level twice. In other words, there's two of level one, two of level two, and so on. The first set of tests belongs to the blue team, while the second set belongs to the red team.

The score needed to win depends on how many players are on a team. For example, if each team has 5 players, then the top score should be 5.

Once a player races through all the tests, they are thrown through a couple flag bases and score a point for their team. They are then thrown into a "waiting room" of sorts where they can battle it out with members of the other team who have finished all the tests as well.

Whichever team has all their members complete the tests first wins!

Now, suggestions please. Since this is more than likely my final JCS project, I want it to be good.

Oh, and don't steal my idea until after I release this, please.
great that your back but are you still doing foo movies

And birdie thats impossible
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DoubleGJ

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Jul 10, 2007, 05:09 AM
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some cooperative actions, maybe? that would make the whole teamplay idea more reasonable
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Valco

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Jul 10, 2007, 06:51 AM
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Foo movies ROCK!

When I go on Foo products though, it says
"This account has been suspended".
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Black Ninja

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Jul 10, 2007, 07:50 AM
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Since people seem to be wondering, I'll give you all a quick update:

Foo Products is kind of...well, not around at the moment. My webhost tried to charge me over $100 for being one day late on my payment, despite the fact that I'd been making my payments on time for years prior to that. Not surprisingly, I told him where he could stick his ridiculous charges and dumped his service. The original Foo Products is viewable at foo.madskills.org (thank you very much, Monolith), although the navigation bar doesn't so much...work.

Now that that's out of the way, keep your suggestions coming. What kind of co-operative tests can I implement when people are on the same team?
Birdie

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Jul 10, 2007, 08:50 AM
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And birdie thats impossible
Wrong ;d
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FreeFull

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Jul 10, 2007, 08:59 AM
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Of course it is possible, including use of trigger zones and trigger animations
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Valco

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Jul 13, 2007, 07:06 AM
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I played Wind Meister before and it was awesome! Team wind meister would just be OFF THE CHARTS!
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n00b

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Jul 13, 2007, 07:10 AM
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I was thinking of creating some kind of jumping puzzle using the team jump in Co-op mode, but I dont think thats possible online.
Valco

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Jul 28, 2007, 07:49 AM
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Why is there a thread about this?
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Violet CLM

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Jul 28, 2007, 12:16 PM
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Quote:
Originally Posted by Black Ninja View Post
Now, suggestions please. Since this is more than likely my final JCS project, I want it to be good.
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