Register FAQ Search Today's Posts Mark Forums Read
Go Back   JazzJackrabbit Community Forums » Open Forums » JCS & Scripting

Is Wallclimbing a bug? Or was it planned?

BlazinDragon

JCF Member

Joined: Aug 2001

Posts: 867

BlazinDragon is doing well so far

Aug 25, 2003, 06:21 AM
BlazinDragon is offline
Reply With Quote
Question Is Wallclimbing a bug? Or was it planned?

I've been wondering about this for the past year, and i thought I'd post a topic about this.

If wallclimbing was a bug and 2 people did start to wallclimb, (if it wasnt planned) wouldn't they get an Access Violation? Since supposedly the wallclimbing bug wasn't planned?

If the wallclimbing bug was 1/2 planned by epic as a little joke and forgot to delete it.

So, if the wallclimbing bug wasnt planned wouldnt we all get Access Violations because it wasnt written in the Jazz2 program?

Although it sounds stupid, it just might be true.

I ask anyone that reads this to give your opinion to this.
__________________
Blazin's Battle Pack
#1= 100%
#2= 100%
#3= 100%
#4= 100%
#5= 25%

~BlazinDragon
~Dragoon
~Firebolt
~Iced Killer
~KILLERRABBIT
n0

JCF Member

Joined: Mar 2001

Posts: 2,291

n0 is a forum legendn0 is a forum legendn0 is a forum legend

Aug 25, 2003, 07:13 AM
n0 is offline
Reply With Quote
It is a bug where you get stuck in a mask, and then rub off each other, slowly moving upwards thru the mask. The that epic made was that when you buttstomp, you can still double jump, and when you are starting a buttstomp, you are not masked. So, basicly, it's a mask bug. Mask bugs don't cause access violations.

That answer your question?

`N0
__________________
<.<
>.>
-.-
Rage

JCF Member

Joined: Aug 2001

Posts: 440

Rage has disabled reputation

Aug 25, 2003, 07:21 AM
Rage is offline
Reply With Quote
What he said.
BlazinDragon

JCF Member

Joined: Aug 2001

Posts: 867

BlazinDragon is doing well so far

Aug 25, 2003, 08:06 AM
BlazinDragon is offline
Reply With Quote
ya, it answers my question sorta.

But if it was a masking bug, it wasnt in the program to have bugs so wouldnt it get an access violation?

*im confused now *
__________________
Blazin's Battle Pack
#1= 100%
#2= 100%
#3= 100%
#4= 100%
#5= 25%

~BlazinDragon
~Dragoon
~Firebolt
~Iced Killer
~KILLERRABBIT
n0

JCF Member

Joined: Mar 2001

Posts: 2,291

n0 is a forum legendn0 is a forum legendn0 is a forum legend

Aug 25, 2003, 08:34 AM
n0 is offline
Reply With Quote
You know how in the Psych levels you can get stuck in the spikes? That is a masking bug. You know how when you put a warp target in a masked tile you get stuck? It's a mask bug. Mask just make jazz think that there is floor under him and a roof above him, and walls to the left and right. When you are in a fully masked tile, it thinks there is a wall to the left, a wall to the right, a floor benath you and a roof above you. So, it does what it was programed to do in each of those situations. It doesn't, nor never will give you an access violation.

`N0
__________________
<.<
>.>
-.-
Trafton

JCF Member

Joined: Oct 2002

Posts: 3,589

Trafton is an asset to this forum

Aug 25, 2003, 09:11 AM
Trafton is offline
Reply With Quote
You do not get an access violation because the game has no reason to give you one. It is possible to go into the wall without crashing.

~ Traft
BlazinDragon

JCF Member

Joined: Aug 2001

Posts: 867

BlazinDragon is doing well so far

Aug 25, 2003, 12:47 PM
BlazinDragon is offline
Reply With Quote
good point, ive noticed that
__________________
Blazin's Battle Pack
#1= 100%
#2= 100%
#3= 100%
#4= 100%
#5= 25%

~BlazinDragon
~Dragoon
~Firebolt
~Iced Killer
~KILLERRABBIT
Violet CLM

JCF Éminence Grise

Joined: Mar 2001

Posts: 11,090

Violet CLM has disabled reputation

Aug 26, 2003, 06:40 AM
Violet CLM is offline
Reply With Quote
I thought we we were discussing wallclimbing, not getting stuck in the ceilling in the first place.
__________________
BlazinDragon

JCF Member

Joined: Aug 2001

Posts: 867

BlazinDragon is doing well so far

Aug 26, 2003, 07:38 AM
BlazinDragon is offline
Reply With Quote
URJazz has a good point though, its a masking error so spaz's double jump in 1-tile areas he can get stuck. But jazzers nowadays realized an easier way to get to the secret hidden goodies (in some levels)
Double jump and buttstomp.

Thx that pretty much answers my questions.
__________________
Blazin's Battle Pack
#1= 100%
#2= 100%
#3= 100%
#4= 100%
#5= 25%

~BlazinDragon
~Dragoon
~Firebolt
~Iced Killer
~KILLERRABBIT
FiendMM

Banned

Joined: Feb 2002

Posts: 38

FiendMM is doing well so far

Aug 26, 2003, 09:29 AM
FiendMM is offline
Reply With Quote
Wall Climbing is a bug otherwise it would have been found out sooner...
Black Ninja

JCF Member

Joined: Mar 2001

Posts: 2,312

Black Ninja is an asset to this forumBlack Ninja is an asset to this forum

Sep 1, 2003, 08:03 AM
Black Ninja is offline
Reply With Quote
Yes, it is a bug. The weird thing is that this bug *didn't* exist in the OEM versions of JJ2. I am uncertain why/when the bug was overlooked.
Radium

JCF Éminence Grise

Joined: Jul 2002

Posts: 12,275

Radium is an asset to this forum

Sep 1, 2003, 08:15 AM
Radium is offline
Reply With Quote
Quote:
Originally Posted by Black Ninja
Yes, it is a bug. The weird thing is that this bug *didn't* exist in the OEM versions of JJ2. I am uncertain why/when the bug was overlooked.
In the OEMs, could you simply not get stuck, or did wallclimbing not work at all regardless?
__________________
GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

<i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds.
Disguise

Retired administrator

Joined: Mar 2001

Posts: 1,752

Disguise is doing well so far

Sep 1, 2003, 10:21 AM
Disguise is offline
Reply With Quote
Ssf

Quote:
Originally Posted by Black Ninja
Yes, it is a bug. The weird thing is that this bug *didn't* exist in the OEM versions of JJ2. I am uncertain why/when the bug was overlooked.
Hmmm, stange. If this is the case then the bug could have started when the levels/tilesets were being compressed.

It's all theory though...
__________________
<p align=center><img src="http://stuff.hewwo.com/nostalgiaTileset.gif">
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

All times are GMT -8. The time now is 05:10 AM.