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Springboard CTF v2

R3ptile

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Sep 3, 2004, 10:14 AM
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Arrow Springboard CTF v2

I just made a playable version for Springboard CTF which is also known as Capture1. Yes, that level still sux, but I just love the layout - you can shoot a seeker from base and it will go almost to the other base, which is cool. That level is not crowded at all and you should play very tactical to beat your enemy there..

Hmm, by the way, I didn't want to make so many changes... I will make some if you will request\suggest me to here.

What's new?
- I bordered the whole level so there's no flagbug anymore.
- The seeker power-up below the red base is now removed.
- The shield is replaced a seeker power-up to make the level more balanced.
- I removed the lights at the full-energy carrot room.

Download Springboard CTF v2 here!
cooba

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Sep 3, 2004, 10:50 AM
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Quote:
Originally Posted by R3ptile
I will make some if you will request\suggest me to here.
  • take border away
  • place seek PU below the red base back
  • replace left PU with Fire Shield
  • place lights back
Blackraptor

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Sep 3, 2004, 11:01 PM
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BlurredD did something like this already but whatever. gg.
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R3ptile

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Sep 3, 2004, 11:34 PM
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Blur didn't fix the flagbug.
blurredd

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Sep 4, 2004, 11:49 AM
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So maybe there is a small area at the bottom left that could use some more bordering. I could fix it, but I'm not compelled to do so right now.

Edit: After seeing Reptile's level, I realized my level at least had a better border at the far right. "Didn't fix the flagbug"... Pfft.
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R3ptile

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Sep 4, 2004, 12:10 PM
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Oh well, didn't notice. Don't be heavy.
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Sep 4, 2004, 12:16 PM
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I'm already over it.
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Tubz

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Sep 4, 2004, 01:13 PM
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Quote:
Originally Posted by R3ptile
I just made a playable version for Springboard CTF which is also known as Capture1. Yes, that level still sux, but I just love the layout - you can shoot a seeker from base and it will go almost to the other base, which is cool. That level is not crowded at all and you should play very tactical to beat your enemy there..

Hmm, by the way, I didn't want to make so many changes... I will make some if you will request\suggest me to here.

What's new?
- I bordered the whole level so there's no flagbug anymore.
- The seeker power-up below the red base is now removed.
- The shield is replaced a seeker power-up to make the level more balanced.
- I removed the lights at the full-energy carrot room.

Download Springboard CTF v2 here!
Doesn't it make more sense to just download that flag bug fix from J2O instead? Because when some of the level isn't boarded, it looks cool

Quote:
Originally Posted by Agent Cooba
  • take border away
  • place seek PU below the red base back
  • replace left PU with Fire Shield
  • place lights back
Take out the Seeker powerup, or all seeker ammo and powerup from the level and the fire shield is what I say, hahahaha.
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Superjazz

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Sep 4, 2004, 11:07 PM
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Who cares to duel in SpringBoard CTF? Well, I think this wasn't either an useless creation, as it may be hosted better online, but I think there isn't very many who would be so eager to duel now in SpringBoard because it is fixed, especially me. I don't wonder what kind of an idea was to make this a thread, I wouldn't have wondered if you even uploaded this to j2o-downloads, because you think you rather made a big thing which is shocking the whole world.

EDIT: This is no personal attack, btw.
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R3ptile

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Sep 6, 2004, 05:02 AM
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You suck, no offence. =D
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Sep 7, 2004, 11:22 AM
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Quote:
Originally Posted by Superjazz
Who cares to duel in SpringBoard CTF? Well, I think this wasn't either an useless creation, as it may be hosted better online, but I think there isn't very many who would be so eager to duel now in SpringBoard because it is fixed, especially me. I don't wonder what kind of an idea was to make this a thread, I wouldn't have wondered if you even uploaded this to j2o-downloads, because you think you rather made a big thing which is shocking the whole world.

EDIT: This is no personal attack, btw.
Wow man. It wasn't a personal attack. But don't you think that you were maybe a little too harsh? Geez, It's just a level remake.
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Sep 8, 2004, 08:09 AM
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Quote:
Originally Posted by R3ptile
You suck, no offence. =D
Feel free to suck with your unoriginal remakes.
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Sep 8, 2004, 10:42 AM
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^^^

Yo, I guess your point is try to get as close as to personal attacking as you can, but not quite there. You really need to stop.

Tublear: Don't edit my .... again
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Last edited by JJ Tublear; Sep 10, 2004 at 10:28 AM.
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Sep 10, 2004, 04:24 AM
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^^^

That was so hilarious.
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Tubz

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Sep 10, 2004, 10:27 AM
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^^^

Oh so you think so. Yeah the censorhorse had to come out. Ok. Fine. Play like that, you wouldn't beat me in an argument ever anyway.
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"You know what JBL? The only reason you were WWE Champion for a year was because Triple H didn't want to work Tuesdays!" ~Paul Heyman, addressing the public at the "ECW: One Night Stand" PPV on Sunday, June 12, 2005
Stijn

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Sep 11, 2004, 01:21 AM
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I guess that true if you say "Play like that you won't win anyway" everytime.

Anyway, I'd rather see some new levels than an edit of a level that's barely played anyway.
cooba

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Sep 11, 2004, 01:29 AM
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There went my idea of remaking Rather Useless CTF

Agree with Flash. What's the point of remaking such levels? Go make a new map instead ;p
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Sep 11, 2004, 05:55 AM
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Quote:
Originally Posted by JJ Tublear
^^^

Oh so you think so. Yeah the censorhorse had to come out. Ok. Fine. Play like that, you wouldn't beat me in an argument ever anyway.
No more lies! I'm not arguing with you.
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