Oct 27, 2004, 02:56 AM | |
You've made too much events. In singleplayer, if an event is close enough to the player, it's called to run, but when you leave far enough, it's turned off again. This saves memory. But in multiplayer, all events work at the same time. If you made too much of them - the JJ2 cache memory is full and the game crashes.
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"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Oct 27, 2004, 05:43 AM | ||
Quote:
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